When manually deleting 0 PCU grids from the grids list, they delete another random grid instead.
Solved
As the title says. I can unfortunately not send the log file, as this happened on Official server EU 1. I was messing around with PMW's (automated missiles), and it seems that when they explode, the game does not calculate the grid as "deleted". Instead they remain in the grid list, listed as 0 pcu grids. When trying to delete these 0 PCU grids, the game instead deletes another seemingly random grid. I lost both my base and my warship to this bug on the server.
I believe the missiles being printed and exploded caused the 0 PCU grids to show up on my list. Why they seem to delete other grids when removing them, i have no clue about.
Best regards
Hello Engineer,
thank you for reaching our forum with this problem.
Issue was reported internally and will be further investigated.
The thread will be updated once we have more information.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
thank you for reaching our forum with this problem.
Issue was reported internally and will be further investigated.
The thread will be updated once we have more information.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
We would like to let you know that, after an additional check, we confirmed the issue you reported was fixed in update 206 Fieldwork, released in May.
We sincerely apologize for not notifying you sooner and for the delay in communication. Thank you very much for your patience and understanding.
Kind regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
We would like to let you know that, after an additional check, we confirmed the issue you reported was fixed in update 206 Fieldwork, released in May.
We sincerely apologize for not notifying you sooner and for the delay in communication. Thank you very much for your patience and understanding.
Kind regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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