Can add but cannot delete waypoints in multi-selected AI basic

Barkhan shared this bug 15 days ago
Investigating

When having a selection of several basic AI blocks and nothing else in the control panel, with the AI in the "autopilot mode" (which you have to do individually, for some reason, but whatever) if all blocks contain a waypoint set and that waypoint set is the same, deleting a waypoint from that set does not delete it from all sets in the selection, only the first.

This is minimally reproducible with one waypoint. Group select the blocks, add a waypoint to the list, note that the waypoint is present in all the blocks, reselect the AI blocks, remove a waypoint, and observe that all but one still have the waypoint.

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