[BUG][Oversight] Large Interior turrets collision mesh extends below its 1x1 block space
Reported
The 1x1 large grid interior turret's collision mesh extends below its base.
Picture shows a case where the grid below is far enough away to have double stacked metal plates, but the interior turret cant be placed due to collision mesh being too big.
Blueprint:
https://steamcommunity.com/sharedfiles/filedetails/?id=3381750128
How to recreate:
Attempt placing an interior turret on the yellow armor plate
If you take the time to fix this, please also consider reducing the size of the small grid autocannon as well from this Bug report:
https://support.keenswh.com/spaceengineers/pc/topic/43229
If you take the time to fix this, please also consider reducing the size of the small grid autocannon as well from this Bug report:
https://support.keenswh.com/spaceengineers/pc/topic/43229
Hello, Engineer!
Thank you for reaching our forum with this problem and letting us know about it.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for reaching our forum with this problem and letting us know about it.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards
Keen Software House: QA Department
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