H2O2 Generators Eating/Deleting Full "Stacks" of Ice When Managed With Event Controller
Hello,
I have a hydrogen-based miner that consumes ice for power and thrust via H2/O2 Generator (5 count) and "H2" Engine (1 count). Seems like typical stuff, no problems there. What I couldn't bare was the INSANE energy consumption of the H2/O2 Gens when only doing 1/10th the work needed to support the "H2" engine to make power. To counter the INSANE energy drain for next to 0 actual work being done, I set up an event controller to turn on the H2/O2 Gens when any small hydrogen tank (of 3) is below or equal to 90% so they remain topped off. What ends up occurring is the production capacity is greater than the consumption of the "H2" Engine leading to rapid flipping on and off of every H2/O2 Generator leading to hyper consumption of ice, where an entire small cargo container is effectively deleted in seconds, but without the benefit of added hydrogen yield for the amount of ice destroyed
All Large grid, but seems like small grid would also be bugged, and the ship is all interconnected with item / gas transport (conveyor).
Note: the ship design is a miner so it has a whitelist filter for "stone" (only) on a sorter conveyor attached to a connector set to dump, so when the setup is turned on it will eject stone for more dense materials.
Attached is a gif as video demonstrating the bug. The file IS LARGE ~61MB. So Right Click > Save as is what you want if loading from this website's CDN is slow. (So you may rewatch from beginning to end as needed)
To wrap up,, there are a number of fixes here:
* Event Debounce for H2/O2 Gens
* H2/O2 Generator power waste, they can consume half the ice as needed, but never half the power (??)
* H2/O2 Generator Off/On ice consumption folding/overflow
Hello, Engineer!
Thank you for reporting this issue. Could you please share the blueprint on which this issue is happening so we can better understand it and reproduce it? You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that follow: \Roaming\SpaceEngineers\Blueprints. Please select the correct folder where your blueprint is saved (local or cloud), zip the file, and attach it here.
Thank you.
Kind regard,
Keen Software House: QA Department
Hello, Engineer!
Thank you for reporting this issue. Could you please share the blueprint on which this issue is happening so we can better understand it and reproduce it? You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that follow: \Roaming\SpaceEngineers\Blueprints. Please select the correct folder where your blueprint is saved (local or cloud), zip the file, and attach it here.
Thank you.
Kind regard,
Keen Software House: QA Department
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