Server and connected client crash when second client tries to login
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Running the dedicated server on my local machine. when the second client gets to the spawn screen the server restarts and the previously connected client hard crashes.
Having the same problem in Co-op mode.
I have attached the captured dump file and the 2 log files. it could be corruption in my world definition files but I don't know how to tell from the logs.
Please help ?
Hello!
Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards,
Keen Software House
Hello!
Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards,
Keen Software House
Hello Aurelia,
Thank you for reaching out to us on the forum.
Upon reviewing the logs, we noticed several MOD-related errors that could potentially be causing the crash. For example, one of the errors is: MOD_ERROR: Terrestrial Planet Pack, along with several others listed there.
To confirm if MODs are the cause of the issue, could you try creating an unmodded (vanilla) lobby or Dedicated Server (DS) and check if the issue persists? If the crash does not occur in the unmodded environment, it is likely caused by the MODs. However, if the crash happens even in the unmodded (vanilla) lobby/DS, please send us the log file from the time of the crash.
Kind Regards,
Keen Software House: QA Department
Hello Aurelia,
Thank you for reaching out to us on the forum.
Upon reviewing the logs, we noticed several MOD-related errors that could potentially be causing the crash. For example, one of the errors is: MOD_ERROR: Terrestrial Planet Pack, along with several others listed there.
To confirm if MODs are the cause of the issue, could you try creating an unmodded (vanilla) lobby or Dedicated Server (DS) and check if the issue persists? If the crash does not occur in the unmodded environment, it is likely caused by the MODs. However, if the crash happens even in the unmodded (vanilla) lobby/DS, please send us the log file from the time of the crash.
Kind Regards,
Keen Software House: QA Department
The vanilla world works fine. of course. But I also pulled up an older backup of this world from several weeks back and it works too. That would seem to suggest it's some kind of corruption in the world files. do you have any utilities or any way to track down errors in the sbc's ?
The vanilla world works fine. of course. But I also pulled up an older backup of this world from several weeks back and it works too. That would seem to suggest it's some kind of corruption in the world files. do you have any utilities or any way to track down errors in the sbc's ?
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