Permanent Savegame Corruption if EntityComponent is Removed from Block
Reported
This mod demonstrates the issue: https://steamcommunity.com/sharedfiles/filedetails/?id=3349342635
It removes the animation entitycomponent from the prototech gyro, which corrupts the save permanently. This should not happen because mods should be able to freely add and remove entitycomponents. In this case, it was to be replaced by a custom animation.
Hello engineer,
Thank you for reaching our forum and letting us know about this issue.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards,
Keen Software House: QA Department
Hello engineer,
Thank you for reaching our forum and letting us know about this issue.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards,
Keen Software House: QA Department
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