[205] HoldingDummyName and MuzzleProjectileDummyName don't work

Digi shared this bug 57 days ago
Reported

These are used by the game and mods (in weapon blocks and in weapon items) to change the dummy names for projectile muzzle and where the weapon is held from.

However they can't function properly because MyGunBase.DummyNameCheck() does not look for its key but instead it always looks for DUMMY_KEY_MISSILE.

Please pass this along to a programmer and they'll see that it's wrong, and they'll also know what needs to be re-tested once fixed.

Replies (1)

photo
1

Hello Digi,

Thank you for reaching our forum and letting us know about this issue.

We have added this issue into our internal system.

Kind Regards,

Keen Software House: QA Department

Leave a Comment
 
Attach a file