Autocannon turret light shows incorrect colour for the high quality LOD
Solved
The autocannon turret light always shows white for the high quality level of detail, no matter if it is on or off. Issue only exists with high, and extreme model quality graphics options
Hello Robert,
thank you for reaching our forum with this problem.
Issue was successfully reproduced on our side and put into our internal system.
Kind regards,
Keen Software House: QA Department
Hello Robert,
thank you for reaching our forum with this problem.
Issue was successfully reproduced on our side and put into our internal system.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
We would like to inform you that the issue you reported was fixed in the 1.206 (Fieldwork) update.
While reviewing a list of resolved tickets, we noticed that we hadn’t posted an update here earlier — our apologies for the delay.
If you encounter any other problems, please don’t hesitate to create a new thread.
I’ll now close this one as solved.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
We would like to inform you that the issue you reported was fixed in the 1.206 (Fieldwork) update.
While reviewing a list of resolved tickets, we noticed that we hadn’t posted an update here earlier — our apologies for the delay.
If you encounter any other problems, please don’t hesitate to create a new thread.
I’ll now close this one as solved.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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