Prototech Gyro Render bug

ckupen shared this bug 2 months ago
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It's floating out of its box while a NPC ship is accelerating. I don't think this is what it suppose to be.

I'm on vanilla single player.

Screenshot_2024-10-22_at_11

Replies (1)

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Hello Engineer,

thank you for reaching our forum with this problem.

However, when I tried, it seems that I am not able to reproduce this problem on my side.

Can you please provide me more information on the subject?

Does this happen to you in only one world, or in multiple? Did you observe the same problem also in multiplayer?

Are there any mods on the affected game?

Does this problem happen for both grid variants (large and small grids)?

Does it happen only with NPC grid, or also with blocks build by you, either welded by hand, or those that you have pasted in creative?

Have you seen this problem only on grids in space, or also on planets?

If there is any ship with this problem that you have come across, can you please make a blueprint of it, and if still applicable even after pasting this grid, can you please share this blueprint with me, so I can try it on my side as well, with the exactly same ship.

You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.

Thank you in advance.

Kind Regards

Keen Software House: QA Department

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This happens in multiple worlds, seems only happen when ship is moving left/right relative to the gyro, but not forward/back.


There are no mods, no any plugins.


Seems happens on large grid only.


It happens on both NPC grid and my own build.


I don't know if gyro will have any difference between space and planets, but only tested in space.

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Also the screen recording when the bug appear.

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