[205.023] ShowInToolbarConfig terminal property no longer exists
Submitted
Any mod or programmable block that uses block.SetValue<bool>("ShowInToolbarConfig", true) would get an error because it no longer exists.
The GUI does still have it but its internal ID is "ShowInTerminal".
This is because MyTerminalBlock.CreateTerminalControls() uses SHOW_IN_TERMINAL ID on both the first and the 3rd control, instead of SHOW_IN_TOOLBAR_CONFIG being used on the 3rd.
To reproduce:
1. a world with ingame scripts enabled
2. place a battery and a programmable block
3. add this script to the PB:
public Program() { Me.SetValue<bool>("ShowInToolbarConfig", false); }See how it throws errors bottom-right in its terminal.
And yes while there are workarounds, this should still be fixed as it causes unnecessary issues for older PB scripts and mods.
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