Deleting a savegame does not delete it
Situation
I have a copy of a testing world of mine for a different version of the game. To create it, I copy my save on the current live version of the game. Now wanting to update my copy to the latest version of the normal savegame, I delete the copy through the load save menu and then go to my main save, save as, inputting the same name again that I used for the previous copy. But instead of actually copying the savegame, the old copy appears.
STR
1. Copy a save.
2. Change the original save, for example by saving again with a different view, thus updating the save's thumbnail. This makes it easy to spot.
3. Delete the copy.
4. Copy the original save again and name it the same as the original copy that was deleted.
Now you will have the first copy of the savegame back in your list, that is not a copy of your current original savegame.
Hello enenra,
thank you for reaching our forum with this problem.
Sorry that you are experiencing this. Can you please provide me more information?
You are mentioning in the text also the fact of changing versions. However, it is not mentioned in the STR part. Is this step (going back or forth in the versions) necessary for the problem to happen, or it can be observed on the single version of the game as well (current v204.018 b2)?
From the STR, it is actually pretty hard for me to distinguish, what actions you are doing in the game itself (the Load screen I assume), and what parts of the actions are taken out of the game, doing manual changes in the save files.
Can you please provide me more accurate steps to reproduce, or better, show me the whole process on the video?
Thank you in advance.
Kind Regards
Keen Software House: QA Department
Hello enenra,
thank you for reaching our forum with this problem.
Sorry that you are experiencing this. Can you please provide me more information?
You are mentioning in the text also the fact of changing versions. However, it is not mentioned in the STR part. Is this step (going back or forth in the versions) necessary for the problem to happen, or it can be observed on the single version of the game as well (current v204.018 b2)?
From the STR, it is actually pretty hard for me to distinguish, what actions you are doing in the game itself (the Load screen I assume), and what parts of the actions are taken out of the game, doing manual changes in the save files.
Can you please provide me more accurate steps to reproduce, or better, show me the whole process on the video?
Thank you in advance.
Kind Regards
Keen Software House: QA Department
Hi Ondrej
A version switch is not necessary for the bug, it's just the background of why I was doing what I was doing.
More precise STR:
1. Make a savegame, or take an existing savegame, and name it "test savegame". Take note of things like the thumbnail and savegame filesize.
2. Save the "test savegame" as "test savegame copy", hence copying it.
3. Open "test savegame" (not the copy) and do some things in it, for example change your view, and save it again to the same name.
4. Delete "test savegame copy". Now this savegame SHOULD be gone.
5. Make a copy of "test savegame" by saving it as "test savegame copy".
Now, instead of having the new thumbnail and filesize, this new "test savegame copy" will have the OLD thumbnail and copy. Hence the original "test savegame copy" was not deleted, and when you made a new copy of it, it was restored. What should instead have happened is that "test savegame copy" was an actual copy of the current "test savegame".
Hi Ondrej
A version switch is not necessary for the bug, it's just the background of why I was doing what I was doing.
More precise STR:
1. Make a savegame, or take an existing savegame, and name it "test savegame". Take note of things like the thumbnail and savegame filesize.
2. Save the "test savegame" as "test savegame copy", hence copying it.
3. Open "test savegame" (not the copy) and do some things in it, for example change your view, and save it again to the same name.
4. Delete "test savegame copy". Now this savegame SHOULD be gone.
5. Make a copy of "test savegame" by saving it as "test savegame copy".
Now, instead of having the new thumbnail and filesize, this new "test savegame copy" will have the OLD thumbnail and copy. Hence the original "test savegame copy" was not deleted, and when you made a new copy of it, it was restored. What should instead have happened is that "test savegame copy" was an actual copy of the current "test savegame".
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