Peer2Peer Connection Timeout

Biosphere shared this bug 41 days ago
Investigating

So many of us are having this issue and have come to the conclusion is that in order for it to work with port forwarding I have to restart the server about 15 -20 times before it works and when it doesn't work I get the following:

2024-09-16 20:43:43.121: Peer2Peer_SessionRequest [007...543]

STEAMPS3 - AsyncTCPSocket created

2024-09-16 20:43:58.127: Peer2Peer_ConnectionFailed [007...543], Timeout

STEAMPS3 - AsncTCPSocket destroyed

2024-09-16 20:43:58.139: User left [007...543]

However when I connect using a zerotier setup or with a local lan machine on the same network I get this instead:

2024-09-16 20:49:19.474: Peer2Peer_SessionRequest [007...543]

2024-09-16 20:49:23.074: OnConnectedClient Biosphere attempt

2024-09-16 20:49:23.289: Server ValidateAuthTicketResponse (OK), Steam ID:[007...543] Owner ID:[007...543]

2024-09-16 20:49:23.434: World request received: Biosphere

If it does work I load almost immediately, so what seems to be happening is that when I am using port forwarding through a router the server thinks I am on a playstation since you can see the STEAMPS3 message TCPSocket created. When it does work you don't see that you just see OnConnectClient Attempt and loads me in perfectly. I also have turned off console compatibility. So maybe this will help with proper fix for this issue that so many of us are having. Needing to reboot the server several times in a row before it works is ridiculous. Please help very frustrating for us admins and players unable to join servers because of this.

Server Version latest and latest client was testing as of Sept 16, 2024

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