Looping npc drone printer causes crash, but only when previous drone iterations are in combat
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Basically I'm having the same problem as here. I was making a hostile npc looping drone printer so I could set up a wave defence scenario. While the factory prints its first drone with no issue which goes and attacks the player base, the game often crashes after the 2nd, 3rd, or 4th waves, but only while the previous drones are in battle. Left alone with no enemies, the printer can print 100s without issue, and if the factories are turned off, I can battle with the 100 without crashing (albiet with some expected frame rate loss). But printing even just a second fighter while the first is fighting can cause a crash. Is there any kind workaround for this?
Files:
SpaceEngineers_...
I removed the Offensive AI Block from the printed drones, and the factories can now loop-print combat runs for hours without triggering any nullReference crashes. The drones are currently running with only Flight / Task / Defensive blocks which aren't giving any issues.
I removed the Offensive AI Block from the printed drones, and the factories can now loop-print combat runs for hours without triggering any nullReference crashes. The drones are currently running with only Flight / Task / Defensive blocks which aren't giving any issues.
Hello, Riaz!
Thank you for writing to us.
We have received this another report from a player experiencing the same exception error as seen in your log file. While this thread is already marked as 'Reported,' the circumstances of the crash differ between your case and the reported one.
To further investigate this issue, could you kindly share with us the world save file where you have factory printing drones with an AI Offensive block and are experiencing crashes when the other drone is in combat? Additionally, please provide the steps to reproduce this issue in your world, a screen recording/video showing the issue, and the latest log file.
Kind Regards,
Keen Software House: QA Department
Hello, Riaz!
Thank you for writing to us.
We have received this another report from a player experiencing the same exception error as seen in your log file. While this thread is already marked as 'Reported,' the circumstances of the crash differ between your case and the reported one.
To further investigate this issue, could you kindly share with us the world save file where you have factory printing drones with an AI Offensive block and are experiencing crashes when the other drone is in combat? Additionally, please provide the steps to reproduce this issue in your world, a screen recording/video showing the issue, and the latest log file.
Kind Regards,
Keen Software House: QA Department
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