Safe Zone Settings Reset After Grid Merge
Solved
Version: 1.204.018 b0 default
Date of observation: 10/06/24
Recreated On Creative Mode and Keen Server NA#1
Hello
Today I observed that if you merge a safe zone onto a grid, it will reset all the settings on the Safe Zone. Including the Whitelist filters, Selection of allowed practices (drilling, grinding, welding...ect), and the graphic used for the bubble.
However the size of the zone is not effected.
This seems to only be the case if the safe zone becomes part of another grid, as opposed to the other grid becoming part of the safe zone grid.
Cakes
I have also noticed this when attempting to seperate a section via grinding from your station that is larger than than the main station itself.
I have also noticed this when attempting to seperate a section via grinding from your station that is larger than than the main station itself.
Hello, engineer!
Thank you for writing to us.
We tried to replicate the issue on our end, but unfortunately, it did not occur for us. Could you kindly send us a screen recording/video showing the issue? Please also provide the blueprint of the grid where you noticed the issue on our server or the world save file if you experienced the issue in a Single Player world.
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for writing to us.
We tried to replicate the issue on our end, but unfortunately, it did not occur for us. Could you kindly send us a screen recording/video showing the issue? Please also provide the blueprint of the grid where you noticed the issue on our server or the world save file if you experienced the issue in a Single Player world.
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
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