Help. Server no longer works
Hi. I keep getting this error message when trying to boot up my groups server. Could someone help figure out whats happening and how to potentially fix it?
Yes it is a modded server.
09:37:47.9155 [FATAL] Initializer: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
at Sandbox.Game.Entities.MyCubeGrid.RemoveNPCBlocks(Boolean removeForConnectedGrids)
at Sandbox.Game.Entities.MyCubeGrid.RemoveNPCBlocks(Boolean removeForConnectedGrids)
at SpaceEngineers.Game.SessionComponents.MyNPCGridClaimSessionComponent.UpdateAfterSimulation()
at Patched_Sandbox.Game.World.MySessionUpdateComponents_0(Object )
at Patched_Sandbox.Game.World.MySessionUpdate_0(Object , MyTimeSpan )
at Sandbox.MySandboxGame.Update()
at Patched_Sandbox.Engine.Platform.GameUpdateInternal_0(Object )
at Patched_Sandbox.Engine.Platform.GameRunSingleFrame_0(Object )
at Patched_Sandbox.Engine.Platform.FixedLoop+<>c__DisplayClass11_0<Run>b__0_0(Object )
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at Torch.VRageGame.DoStart() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 326
at Torch.VRageGame.Run() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 126
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
at Sandbox.Game.Entities.MyCubeGrid.RemoveNPCBlocks(Boolean removeForConnectedGrids)
at Sandbox.Game.Entities.MyCubeGrid.RemoveNPCBlocks(Boolean removeForConnectedGrids)
at SpaceEngineers.Game.SessionComponents.MyNPCGridClaimSessionComponent.UpdateAfterSimulation()
at Patched_Sandbox.Game.World.MySessionUpdateComponents_0(Object )
at Patched_Sandbox.Game.World.MySessionUpdate_0(Object , MyTimeSpan )
at Sandbox.MySandboxGame.Update()
at Patched_Sandbox.Engine.Platform.GameUpdateInternal_0(Object )
at Patched_Sandbox.Engine.Platform.GameRunSingleFrame_0(Object )
at Patched_Sandbox.Engine.Platform.FixedLoop+<>c__DisplayClass11_0<Run>b__0_0(Object )
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at Torch.VRageGame.DoStart() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 326
at Torch.VRageGame.Run() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 126
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Nevermind. Decided to role back the server to a backup that was made an hour before the crashes. All good now.
Nevermind. Decided to role back the server to a backup that was made an hour before the crashes. All good now.
Hello, Coral,
thank you for your update on the thread.
Happy to hear that you are no longer experiencing this problem.
Since there is no further assistance needed from our side. I will close this thread now.
Please do not hesitate to contact us again, should you observe and/or experience any other problem with the game.
Happy Engineering!
Kind Regards
Keen Software House: QA Department
Hello, Coral,
thank you for your update on the thread.
Happy to hear that you are no longer experiencing this problem.
Since there is no further assistance needed from our side. I will close this thread now.
Please do not hesitate to contact us again, should you observe and/or experience any other problem with the game.
Happy Engineering!
Kind Regards
Keen Software House: QA Department
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