[1.204.015 b0 default] Stacked bottles count as one in UI
Solved
As the title suggests, stacked hydrogen bottles and oxygen bottles are only seen as 1 bottle in the user interface.
Steps to reproduce:
1. Have two oxygen bottles or hydrogen bottles in your inventory, with matching volumes of gas, in two separate inventory slots; the game reads it as two separate bottles, and reflects that in the ui
2. Move one bottle to stack with the other. When you close the inventory, the second bottle icon will disappear from the UI, as the game is still registering one bottle as one inventory slot.
3. Unstack the bottles, and the proper number of bottles will be displayed on the UI again.
Hello, Stephen!
Thank you for writing to us.
In the shared images it seems that you have MODs active in the world/server where you have experienced this issue, could you kindly create a new vanilla world (without any active MODs/Scripts) and check if the issue persists over there as well? If so, kindly send us a screen recording/video showing the issue, along with a log file from the time this issue occurred.
Kind Regards,
Keen Software House: QA Department
Hello, Stephen!
Thank you for writing to us.
In the shared images it seems that you have MODs active in the world/server where you have experienced this issue, could you kindly create a new vanilla world (without any active MODs/Scripts) and check if the issue persists over there as well? If so, kindly send us a screen recording/video showing the issue, along with a log file from the time this issue occurred.
Kind Regards,
Keen Software House: QA Department
Hello, Stephen,
thank you for you reply.
Happy to hear that you are no longer experiencing the problem.
Since there is nothing more we can help you with, I will close this thread now.
Please do not hesitate to contact us again, should you observe/experience any other issue with the game.
Happy Engineering!
Kind Regards
Keen Software House: QA Department
Hello, Stephen,
thank you for you reply.
Happy to hear that you are no longer experiencing the problem.
Since there is nothing more we can help you with, I will close this thread now.
Please do not hesitate to contact us again, should you observe/experience any other issue with the game.
Happy Engineering!
Kind Regards
Keen Software House: QA Department
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