New temporary cargo obstructs collectors and causes Klang
Solved
The new temporary cargo is great if something gets destroyed via weapons and not grinder.
I tried grinding my drone and where normally all the components and resources would fall into the collector but not when a small reactor gets ground down, it turns into a temp cargo and the contents wont go into the collector from the grinder block.
Please restrict what turns into a temp cargo instead of a temp cargo coming out of a reactor for example where we want the resources to drop.
There is also the klang or weird physics when the tmep cargo is made and starts to jumble around banging into all kinds of things where as this would normally not happen. Please make adjustments.
Hello, Engineer!
Sorry to hear you're experiencing issues.
We've reproduced the Klang issue and reported it to our internal system.
Regarding the collectors, temporary containers should either disappear when interacting with the collector, or remain if there's no inventory space in blocks connected to the collector.
Kind Regards,
Keen Software House: QA Department
Hello, Engineer!
Sorry to hear you're experiencing issues.
We've reproduced the Klang issue and reported it to our internal system.
Regarding the collectors, temporary containers should either disappear when interacting with the collector, or remain if there's no inventory space in blocks connected to the collector.
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
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