AI Drone wont go home

Darrell Adams shared this bug 5 months ago
Won't Fix

name of the Drone is A-A MK 1 Combat Drone

1) release drone by unlocking its connector with "K" menu (currently connected to Limos)

2) Launch and Operations timer blocks function correctly

3) Trigger Return timer block with "K" menu (or wait 5 min)

the drone will return closer to the way-point but wont fully go to the way-point adjust its orientation like its going to dock and stop moving. it wont be where its supposed to be

i have attached my save game and blueprint of the drone


if you get it to work please let me know how

Replies (5)

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i tried adding a couple of more timer blocks to ensure that the (Task) blocks were off when the needed to be and now when the "operations" timer triggers the Basic (Task) block turns on but a second later turns off. other AI blocks are doing this as well and i cant find the reason

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Tried adjusting the length of the way-points (maybe clearance was the issue) and the Basic (Task) block still shuts off after a second

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Hello!

Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.

Kind Regards

Keen Software House

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kk, thank you

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Hello, engineer!


Thank you for reaching our forum with this issue.

I was able to "fix" the issue by disabling Collision Avoidance in AI Flight block after triggering Timer Block: Return. This most likely happens due to a large collision box caused by the irregular shape of the large ship.

Does disabling Collision Avoidance help to avoid the issue for you?


Kind Regards

Keen Software House: QA Department

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Hello Engineer,

as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.

Kind regards,

Keen Software House: QA Department

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