AI Basic Follow not working when there are multiple AI flight blocks on the grid
Solved
I'm not sure if this is intended, but when there are multiple AI flight blocks on a grid, the follow task of an AI basic block will only approach its target once and stop following the target afterwards. This is the case even when the other AI flight block is completely toggled off (both AI behaviour and the block as a whole).
I'm currently running version 1.203.630 b0 in experimental mode and I've included a video example. Hopefully this will be enough information to reproduce the situation.
Files:
follow_example.mp4
Hello, Timeeh,
thank you for reaching our forum with this problem and letting us know about this.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Timeeh,
thank you for reaching our forum with this problem and letting us know about this.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
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