block texture

Lukas Keck shared this bug 2 months ago
Won't Fix

Large build: Stationary grid 400,000+ pcu. certain block textures fail to render correctly and appear faded or cloudy. textures such as wood, frost, war torn, battered and neon

Replies (2)

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1

Hello, Lukas!

Thank you for writing to us, and we sincerely apologize for the issue you have experienced.

Could you please confirm if the texture issue occurs specifically with the large grid or even when placing a single block with texture in this world? Also, are there any MODs active in this world? If so, try disabling them to see if the issue persists or create a new vanilla (with no MODs) world to check.

If the issue still occurs in the vanilla world, try changing your graphics setting. Does changing the graphics setting solve the issue?

Also, make sure your graphic drivers are up to date, and you are using the correct video adapter in the game. To check this, from the Main menu, go to Options > Display > Video adapter > select your dedicated graphic card/adapter from the list (for example, Nvidia AMD). Click on OK and check if the issue still occurs.

If it does, kindly send us a screen recording/video showing the issue and the world save file when we can reproduce this issue. Please also send us the log from the time this issue occurred.

  • You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
  • Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a Google Drive link please make sure it is set to be downloadable by anyone with the link.
  • You can access your log files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers.

Kind regards,

Keen Software House QA Department

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Hello Engineer,

as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.

Kind regards,

Keen Software House: QA Department

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