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Change texture of projector to indicate correct orientation

Epb7304 shared this feedback 5 months ago
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Just the title, it can get a little bit confusing trying to align a blueprint when the sliders don't align with with the direction you think they should, simply adding some arrows would fix this problem

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Blueprints align just fine as intended if both the orientation of the projector and the pivot of the blueprinted grid match. So, if the orientation doesn't fit, it's your blueprint's fault.

Next time you create a blueprint, make sure to have the grid's pivot in the right place and orientation.

How to do this: Google it.


(Of course, there's also the issue of https://support.keenswh.com/spaceengineers/pc/topic/23497-projector-movement-directions-do-not-match-rotation-directions, but that's about the sliders, not the initial alignment with all sliders at 0. Though, since it's archived, I doubt they have found it in their hearts to address it yet and it will continue to fuck over everyone's gameplay experience until the end of days. To exactly nobody's surprise.)

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