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Projector movement directions do not match rotation directions
Reported
If you place a projector with the cross down and the line forward, you get the correct horizontal, forward and vertical movements when you move the sliders while standing behind it. However, When you slide the yaw slider, it pitches and when you slide the pitch slider it yaws. Roll is roll but it is opposite the direction of the slider. This has been this way for as long as I can remember.
The new update has renewed my interest in bug reporting all these issues as I am enjoying the update a lot. Thank you for all the new mechanics, weapons and blocks. There are a lot of little bugs and I'm reporting all of them as I come across them. I have bought ever DLC and deluxe and medieval. Please keep them coming and please focus on bugs. :)
Reproduced.
Horizontal shift uses the right axis but the wrong sign:
Same for vertical shift. Right axis and wrong sign:
So, with this, you start to think, "hey, maybe it's from the perspective of the projection, not the projector!" Enter Forward shift, which, for some reason, manages to be correct in both axis and sign:
Pitch uses the Yaw axis with the wrong sign:
Yaw uses the Pitch axis, but at least the sign is correct:
Roll uses the right axis, but the sign is wrong again:
You can't make this shit up.
World file attached. See this mess for yourself.
Reproduced.
Horizontal shift uses the right axis but the wrong sign:
Same for vertical shift. Right axis and wrong sign:
So, with this, you start to think, "hey, maybe it's from the perspective of the projection, not the projector!" Enter Forward shift, which, for some reason, manages to be correct in both axis and sign:
Pitch uses the Yaw axis with the wrong sign:
Yaw uses the Pitch axis, but at least the sign is correct:
Roll uses the right axis, but the sign is wrong again:
You can't make this shit up.
World file attached. See this mess for yourself.
Hello, Engineers!
Thank you for the information. I have successfully reproduced this and reported it internally.
Kind Regards
Laura, QA Department
Hello, Engineers!
Thank you for the information. I have successfully reproduced this and reported it internally.
Kind Regards
Laura, QA Department
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