Railgun shells ignoring random blocks in their path (phasing shells)
Reported
when u fire to heavily protected ships the railgun rounds randomly ignore blocks in their path and hit blocks behind them.
how to replicate
i attached a test target blue print use a ship with at least 8 railguns stacked closely together
fire at the flat surface on top of the test target from 300 - 500 meter after 4- 5 tries u see the phasing of the shells ignoring blocks in their path
here what it looks like
more test image:
image 3: same gyro from another angle
image -2 damaged gyro where there is no hole above it
image -1 entry point of 8 railguns (look how there arent 8 railguns hole)
Files:
Phasing test ta...
Hello Silent1,
Thank you for contacting us. Unfortunately, I was not able to reproduce it and I was getting a different result from what you are describing. I am attaching a screenshot from my testing where the projectiles damage blocks in clean line and are not ignoring other blocks.
Can you please share your save file with me with your setup so I can test this behavior there?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Silent1,
Thank you for contacting us. Unfortunately, I was not able to reproduce it and I was getting a different result from what you are describing. I am attaching a screenshot from my testing where the projectiles damage blocks in clean line and are not ignoring other blocks.
Can you please share your save file with me with your setup so I can test this behavior there?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Silent1,
Thank you for the new save file and additional information. I was able to reproduce the issue and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Hello Silent1,
Thank you for the new save file and additional information. I was able to reproduce the issue and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Still no fix ?
Still no fix ?
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