Safe Zones Allowing Block Damage, and Blocks Disappear on Servers
I play on Keen server CA#2, and for two days in a row, I've logged in to discover missing blocks inside a safe zone that is set to have disabled damage, disabled grinding and the works--it is a zone that is controlled only by me. A few weeks ago I reported a similar occurrence to the Keen admins for the public servers, when several blocks on a landing pad had been deleted, so this is now the third time this has happened this month.
I'm beginning to suspect that this is somehow related to the newly occurring phantom damage from thrusters that are either actively firing, or resting directly on top of armour blocks, and it seems to happen at a constant rate regardless of the block type. I know from experimentation that this phantom damage appears to remove components and lower the percentages, but the blocks themselves cannot be welded back up as they're technically intact and all the components are present (nor can you add any of those blocks to a build queue by right-clicking). Non-armour blocks can even become visibly damaged, with solars beginning to spark, while still outputting power. A server restart does restore these blocks to their previous state, HOWEVER, there's one exception: It seems that if a block is at ZERO percent build completion (which should be impossible if it is placed into the world), despite all of its components appearing present when a welder is pointed at it, that block is DELETED following a server restart. As best as I can tell, this only happens if the block is reading at 0%, and if the source of the phantom damage is still present during a restart. That is the only explanation I can discover for this reoccurring problem.
I sincerely hope this problem can be addressed, as it has caused me considerable vexation, and the admins had previously assured me that the damage was not in fact "real". I request that the admins and game developers conduct an exploit test, to guarantee that such block deletions do not result in the deletion of critical blocks like reactors or safe zones.
Hello Mithridates Rex,
I am sorry to hear you are experiencing this issue. It seems your problem is similar to this one. Unfortunately, I was not able to reproduce the grid disappearing after a server restart. Could you please share further information with me?
Have you taken any other steps before the server restart? Does this issue occur on every single grid or just one? Could you please share the affected grid with me?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Mithridates Rex,
I am sorry to hear you are experiencing this issue. It seems your problem is similar to this one. Unfortunately, I was not able to reproduce the grid disappearing after a server restart. Could you please share further information with me?
Have you taken any other steps before the server restart? Does this issue occur on every single grid or just one? Could you please share the affected grid with me?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Mithridates Rex,
Thank you for the blueprint. However, I have not found any safe zone on the grid. I need to test it with both the grid and the safe zone settings together. Can you please provide me with a blueprint of a grid which is also affected by this issue and contains a safe zone? Can you please also let me know which thrusters were damaging the blocks?
Have you managed to replicate the issue with the same grid?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Mithridates Rex,
Thank you for the blueprint. However, I have not found any safe zone on the grid. I need to test it with both the grid and the safe zone settings together. Can you please provide me with a blueprint of a grid which is also affected by this issue and contains a safe zone? Can you please also let me know which thrusters were damaging the blocks?
Have you managed to replicate the issue with the same grid?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Mithridates Rex,
Thank you for the blueprint. However, I have still not found any safe zone on the grid. There have been updates which changed the thruster damage issue and that could be the reason why you cannot replicate it anymore.
As for the projectors, the scale has been set to 100%, decreasing the scale brought the blueprints to their smaller versions. Does this setting change work for you as well?
Thank you for letting me know.
Kind regards,
Keen Software House: QA Department
Hello Mithridates Rex,
Thank you for the blueprint. However, I have still not found any safe zone on the grid. There have been updates which changed the thruster damage issue and that could be the reason why you cannot replicate it anymore.
As for the projectors, the scale has been set to 100%, decreasing the scale brought the blueprints to their smaller versions. Does this setting change work for you as well?
Thank you for letting me know.
Kind regards,
Keen Software House: QA Department
Hello Mithridates Rex,
Thank you for bringing this to our attention. I reproduced the issue with drilling in a safe zone and I reported it internally.
Since only one bug report is allowed per thread, if you manage to reproduce your initial problem please create another thread. Thank you for understanding.
Kind regards,
Keen Software House: QA Department
Hello Mithridates Rex,
Thank you for bringing this to our attention. I reproduced the issue with drilling in a safe zone and I reported it internally.
Since only one bug report is allowed per thread, if you manage to reproduce your initial problem please create another thread. Thank you for understanding.
Kind regards,
Keen Software House: QA Department
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