Air Vent Bug (still...)
Hey KSH,
so I have looked for a solution everywhere, but I can't find one.
Here's the setup:
1. I have an airtight hangar on a large grid ship with hangar doors (I tried all of them, not only vanilla)
2. Inside the room with the hangar doors is a large grid connector and a vent
3. a small grid ship is docked on the connector
Here's how to reproduce the bug:
1. undock the small grid ship
2. depressurize the large room with the vent
3. open the hangar doors
4. re-dock the small grid ship
5. close the hangar doors
6. repressurize the room, but it doesn't work
STEP 6 does not work, it says the room is depressurized
BUT after I constructed on hangar door somewhere on the large grip ship, pressurization suddenly works again, even if i put the hangar door somewhere random or outside.
The Bug happens when I connect a small grid ship to a large connector BEFORE I close hangar doors of an airtight room. The only fix is to construct a hangar door block on the large grid or reload the game, which is really frustrating.
It also has been explained on reddit, that the bug might just be a negative float value in your code.
So please fix it. I hope, this threat isn't going to be archived without a fix like the other pressure bug threads.
Hello Kay S,
I am sorry to hear you are experiencing this issue. Unfortunately, I was not able to reproduce it with the given steps and the air vent worked as expected. Can you please share your world save with me?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Kay S,
I am sorry to hear you are experiencing this issue. Unfortunately, I was not able to reproduce it with the given steps and the air vent worked as expected. Can you please share your world save with me?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Kay S,
Thank you for the save file. However you are running a script to depressurize the room. Can you please share a save file with me which is doing the same thing but without scripts? I cannot test a world save which utilizes scripts, mods and plugins.
Thank you for understanding.
Kind regards,
Keen Software House: QA Department
Hello Kay S,
Thank you for the save file. However you are running a script to depressurize the room. Can you please share a save file with me which is doing the same thing but without scripts? I cannot test a world save which utilizes scripts, mods and plugins.
Thank you for understanding.
Kind regards,
Keen Software House: QA Department
Hello,
how would I do that if an event block doesn't provide a trigger fo atmospheric pressure? The script is using your API so there has to be the issue. To work without a script I'd have to set up multiple Timerblocks and Eventblocks, to get a somewhat working concept, that's not as affective as the script.
Hello,
how would I do that if an event block doesn't provide a trigger fo atmospheric pressure? The script is using your API so there has to be the issue. To work without a script I'd have to set up multiple Timerblocks and Eventblocks, to get a somewhat working concept, that's not as affective as the script.
Hello Kay S,
Thank you for the additional information. I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Hello Kay S,
Thank you for the additional information. I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
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