Flare and firework projectiles are ridiculously heavy
The new flare and firework projectiles have very high mass values defined in Ammos.sbc, with flares having 300kg and fireworks having 500kg. For comparison, regular missiles have a mass of 45kg
Note that this is the mass of the fired projectile itself - not how much the projectile container weighs inside an inventory
With mass being this high, this allows flares to deal super high damage to players, as well as it allows to accelerate light grids (such as just a single small grid armor block) at super high speeds as well
Note: accidentally posted this as feedback but i don't think i see a way to change the type or to remove the old post.. if moderators can close one of the posts that will be great. In my opinion this suits the bug category though. Link to the previous post: https://support.keenswh.com/spaceengineers/pc/topic/41683-flare-and-firework-projectiles-are-ridiculously-heavy
Hello KptKosmit91,
Thank you for bringing this to our attention. I was able to reproduce the issue and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Hello KptKosmit91,
Thank you for bringing this to our attention. I was able to reproduce the issue and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Behavior changed in version 203.628
Behavior changed in version 203.628
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