Flare and Door Interaction

Shoya Haa'runi shared this bug 14 months ago
Solved

When a flare is launched into the moving part of a door, it will sometimes get stuck, which can cause the grid its on to clang and for the flare sizzle sound to remain. If fired into the door while the door is opening or closing, causes game to crash. This was the result on the full block sliding door, anyway, noticed while firing the flare in the corridor of the red corvette in a new empty world

Replies (2)

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Hello, Shoya!

Thank you for writing to us.

We have successfully reproduced the game crash issue and have reported it internally.

However, we couldn't reproduce the clang/the flare sizzle sound issue you mentioned. Since this thread is already linked to the game crash issue internally, we kindly request that you create a new thread. In this new thread, please provide us with more information regarding the clang/flare sizzle sound issue. Kindly also include a screen recording/video showing the issue as it occurs and it would be greatly appreciated if you could provide repro steps on how to reproduce the bug.

Kind Regards,

Keen Software House: QA Department

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Hello, Engineer,

happy to inform you that this problem is now fixed in v204.

Will close this thread now.

If you are experiencing any other problem with the game, please let us know by opening new thread here on the forum.

Happy Engineering!

Kind Regards

Keen Software House: QA Department

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