Ai drones lag on moon but not earth.
So i've made ai drones on earth before, had a small army of 12 to defend my base. they fought several other ai factions from mods, parralx, reavers, abominations, etc. no lag no issues at all. recently i found out on a new world, same mods, files verified, etc. on the Moon when i let an ai drone i made with the ingame ai blocks from the automatons update, it lags/freezeframes hard every 5-10 seconds, once i destroy the drone/shoot it down, lag dissapears, i spawn on earth and spawn in the ai blueprint, have it fly around fight etc, no lag, its only on the moon, doesn't make any sense. https://steamcommunity.com/profiles/76561198107936787/myworkshopfiles/?appid=244850&browsefilter=mysubscriptions Workship file of my world. latest version of the game.
My specs> I7 13th gen intel 16 core cpu. liquid cooled, 4080 geforce 16vram, samsung 16gb ram sticks 4800MHZ. Alienware aurora r15 tower build,
I've found out its nothing to do with any of my mods. no matter what for some reason when i have an AI drone using the automaton blocks, if the combat block is acvtive on the moon it lags me hard, when its not active and just following me its fine? i even made 3 more to have 3 following at once and it was fine, moment i activated there combat blocks all hell broke loose
I've found out its nothing to do with any of my mods. no matter what for some reason when i have an AI drone using the automaton blocks, if the combat block is acvtive on the moon it lags me hard, when its not active and just following me its fine? i even made 3 more to have 3 following at once and it was fine, moment i activated there combat blocks all hell broke loose
Hello, engineer!
Thank you for writing to us.
As you mentioned using MODs in the world where you experienced this issue, it is possible that the issue may be related to MODs no longer being compatible with the game's latest version, as they were with the previous one.
To check this, please create a new vanilla (with no active MODs) world on Moon Base, paste your affected drone's blueprint, and test to see if you still experience the lag.
Regarding the shared link to the Steam workshop, it appears to be incorrect as it doesn't lead to the world's workshop file.
If the issue persists, we kindly request that you send us a screen recording/video showing the issue in a vanilla world, along with the world save or the blueprint of the affected drones. Additionally, please provide the log file from when the issue occurred.
You can either share Steam workshop links to the world/blueprints of the drones, or ;
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for writing to us.
As you mentioned using MODs in the world where you experienced this issue, it is possible that the issue may be related to MODs no longer being compatible with the game's latest version, as they were with the previous one.
To check this, please create a new vanilla (with no active MODs) world on Moon Base, paste your affected drone's blueprint, and test to see if you still experience the lag.
Regarding the shared link to the Steam workshop, it appears to be incorrect as it doesn't lead to the world's workshop file.
If the issue persists, we kindly request that you send us a screen recording/video showing the issue in a vanilla world, along with the world save or the blueprint of the affected drones. Additionally, please provide the log file from when the issue occurred.
You can either share Steam workshop links to the world/blueprints of the drones, or ;
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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