player skins disappear when loading an earlier backup :(

green bean shared this bug 13 months ago
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Alrighty so when you apply skins to a bunch of replay tool characters, record a bit and then get ambushed by autosave (making all recordings useless as the people are in incorrect places) you cannot go back to a backup either because all the skins disappear. Then as you try to go back to the save that still had the skins (but characters in incorrect places), the skins have disappeared too - meaning you'll have to start totally over. (pretty sure this used to work before deco 3 update).

Also, the character you were controlling at the moment of (auto-)save is applied to all backups as the starting character. In addition to all these, jumping into cockpits on different characters always resets the skins to the ones you most recently applied, making recording total jumping back and forth to the medical room.

In conclusion, if the player skins could be stored separately for every replay character, that would make filming less painful. Thanks.

Replies (1)

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Hello, engineer!

Thank you for writing to us and we apologize that you're experiencing this issue.

Please note that Auto-save can overwrite your recordings, resulting in unexpected differences. It is best practice to disable Auto-save in the world's settings (from the Main Menu > Load Game > search for your world > select the world > click on Edit Settings > uncheck Auto-save and click OK) before using the Replay Tool.

Regarding the issue you mentioned with skins being reset, could you kindly provide us with a screen recording/video showing the issue as it occurs on your end?

Kind regards,

Keen Software House: QA Department

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here, I made this diagram of the issue with photographic evidence:51f6999a3d567a38422794ed1525ad48

and below is the pink character after sitting down onto the couch and hopping out, he turned into the character the game was saved on:

b6ba073198a71513edce5a0e4272e788

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