Estou tentando ligar e desligar o esmeril caso detecte um alvo. o Automatons acha o alvo só que não executa a função do Slot 1 e nem do Slot 2 como na print enviada.
I'm trying to turn the grinder on and off if it detects a target. Automatons finds the target, but it does not execute the function of Slot 1 or Slot 2 as in the sent print. when will this bug be resolved?
I'm trying to turn the grinder on and off if it detects a target. Automatons finds the target, but it does not execute the function of Slot 1 or Slot 2 as in the sent print. when will this bug be resolved?
Hello, engineer!
Thank you for writing to us.
How may we assist you?
Please note that our support threads are handled in English.
Could you please provide your message in English?
Kind regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for writing to us.
How may we assist you?
Please note that our support threads are handled in English.
Could you please provide your message in English?
Kind regards,
Keen Software House: QA Department
Hello, Rafael,
thank you for the translation and images.
Is your problem the same as this player´s: https://support.keenswh.com/spaceengineers/pc/topic/28893-event-controller-distance-to-target-event-fail
Thank you for letting me know.
Kind regards,
Keen Software House: QA Department
Hello, Rafael,
thank you for the translation and images.
Is your problem the same as this player´s: https://support.keenswh.com/spaceengineers/pc/topic/28893-event-controller-distance-to-target-event-fail
Thank you for letting me know.
Kind regards,
Keen Software House: QA Department
Hello engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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