Rotor head is auto detaching bug
Reported
I am inside my safe zone and when I try to add a rotor head it automatically detaches and slowly falls to the ground since I'm on the moon. Please fix as I can't make any new subgrids!
I have a screenshot loaded also
Files:
Rotor Head deta...
Hello, Zer0limit,
thank you for letting us know.
However, when I did try in on my end, I was not able to reproduce this issue.
Can you please provide me more information?
Where are you experiencing this issue? Is it reproducible in single player, in Lobby online mode, on dedicated server or on other server(s)?
Is your Safe zone set properly?
Is this happening with every rotor that you try (and all variants)?
Are there any mods included? If yes, did you also try to reproduce this issue in the world without any mods?
Can you please share me a blueprint of this affected grid and/or save file where this issue can be observed?
For saves:
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
For blueprints:
You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.
It would also help if you could share a video of how you manage to trigger this issue or provide me exact steps to reproduce.
Thank you in advance.
Kind Regards
Keen Software House: QA Department
Hello, Zer0limit,
thank you for letting us know.
However, when I did try in on my end, I was not able to reproduce this issue.
Can you please provide me more information?
Where are you experiencing this issue? Is it reproducible in single player, in Lobby online mode, on dedicated server or on other server(s)?
Is your Safe zone set properly?
Is this happening with every rotor that you try (and all variants)?
Are there any mods included? If yes, did you also try to reproduce this issue in the world without any mods?
Can you please share me a blueprint of this affected grid and/or save file where this issue can be observed?
For saves:
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
For blueprints:
You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.
It would also help if you could share a video of how you manage to trigger this issue or provide me exact steps to reproduce.
Thank you in advance.
Kind Regards
Keen Software House: QA Department
as i know you cant place block/grind/weld/shot in the safe zone area in the economy stations, maybe this is related.
as i know you cant place block/grind/weld/shot in the safe zone area in the economy stations, maybe this is related.
Hello, Zer0limit,
thank you for the blueprint and video. The safe zone was not the issue here and I was able to reproduce the behavior. I reported it into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Zer0limit,
thank you for the blueprint and video. The safe zone was not the issue here and I was able to reproduce the behavior. I reported it into our internal system.
Kind Regards
Keen Software House: QA Department
https://www.youtube.com/watch?v=JNS7RXRj2Rw this clip here thread opener posted
i saw this bug before, some players reported it and one posted a clip about showing this exact bug in multiplayer in the Discord server help-se channel, not sure if they were using safe zone.
https://www.youtube.com/watch?v=JNS7RXRj2Rw this clip here thread opener posted
i saw this bug before, some players reported it and one posted a clip about showing this exact bug in multiplayer in the Discord server help-se channel, not sure if they were using safe zone.
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