Strange behavior of turret controller.
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I built stationary turrets - base defense. Azimuth rotor is set to unlimited, elevation rotor to range from 0 (horizontal) to 90 degrees (vertical). If turret is turned in the opposite direction to the approaching enemy, it raises the elevation rotor to 90 degrees and freezes, instead of turning the azimuth rotor. Manual control works fine, otherwise AI also works well. There are two such turrets, both behave identically.
I have the same bug
Hello, engineer!
Thank you for writing to us.
Could you kindly send us a screen recording/video showing the issue happening on your end, along with the world save file where you have encountered this issue?
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for writing to us.
Could you kindly send us a screen recording/video showing the issue happening on your end, along with the world save file where you have encountered this issue?
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
We wanted to let you know that a new update for Space Engineers has just been released.
When you have the chance, please update your game to version 208 and check if the issue you reported is still present.
Your confirmation will help us make sure everything is working as intended.
Kind regards,
Keen Software House
Hello Engineer,
We wanted to let you know that a new update for Space Engineers has just been released.
When you have the chance, please update your game to version 208 and check if the issue you reported is still present.
Your confirmation will help us make sure everything is working as intended.
Kind regards,
Keen Software House
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