[1.202.068] Multiplayer server Host can see created GPS from players when they toggle them back on
Hello.
There seems to be an issue w/ the GPS coordinates in multiplayer server with Host.
A friend & I are playing together on his server. I created my own GPS & toggled them off (Show on Hud = unticked)
However when I Tick them back on -- he can see them even though they are not his own nor are they shared with him. (see screenshots)
We have reproduced the issue with being in same faction or without faction -- and we have reproduced the issue with reversed roles (ie I host and he creates gps coordinate & ticks off then on again)
Steps to reproduce: (Experimental mode is on in the settings though its unlikely it has anything to do with it)
> Create New Game > Custom Game > Lone Survivor >> Game mode = Survival, Online mode = Private or Friends (irrelevant) > Vanilla (no mods) & "default" settings
> Have another player join in
> Second player creates a GPS coordinate from GPS menu) --- so far Host doesnt see it >> behavior OK
> Second player toggles his GPS coordinate off (Show on HUD Unticked) -- Host doesnt see it >> behavior OK
> Second player toglles his GPS coordinate back on (Show on HUD = ticked) -- Host can see his coordinates >> Behavior KO shouldn't happen.
Thanks in advance for looking into it and providing info or a fix ^^
Hello, High2,
thank you for letting us know.
Issue was successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, High2,
thank you for letting us know.
Issue was successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
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