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Docked craft don't share air tightness
Won't Fix
Steam screenshot of the unwanted behaviour:
https://steamcommunity.com/sharedfiles/filedetails/?id=2965204559
Steps to reproduce:
1. Build (or spawn using blueprints) 2 craft with docking ports and air tightness/pressurization
2. Dock the 2 craft
3. On a point where 2 tunnels from the different craft meet, open a door which would overwise keep the craft airtight (while closed)
4. See that the pressurization disappears in the craft where you open the door.
Possible Reason:
The craft you opened the door on is no longer airtight after you open the door, meaning that the other craft isn't counting towards airtightness.
Expectation:
Both crafts are pressurized and both have air.
its not a bug,
when you connect 2 grid by anything else than a merge block they cannot share airtightness.
On that the game is realist because even in real life 2 structure (either in space or underwater) cannot have airtightness at the connection point unless said connection point allow some kind of sealed mergure.
its not a bug,
when you connect 2 grid by anything else than a merge block they cannot share airtightness.
On that the game is realist because even in real life 2 structure (either in space or underwater) cannot have airtightness at the connection point unless said connection point allow some kind of sealed mergure.
Hello, IDon'tShareMyName,
thank you for reporting to us. As other player mentioned, the two grids need to be connected fully in order for them to share air tightness. However it is difficult for me to tell what exactly is happening in the picture. Could you please share your world save with me where you demonstrate this behavior so that I can better help you out?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, IDon'tShareMyName,
thank you for reporting to us. As other player mentioned, the two grids need to be connected fully in order for them to share air tightness. However it is difficult for me to tell what exactly is happening in the picture. Could you please share your world save with me where you demonstrate this behavior so that I can better help you out?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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