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Target Lock Detection Event
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We need a way to detect when an enemy has locked onto you. This could range from triggering alarms to arming defenses.
The event block would be the perfect place to implement this.
I like this feedback
You have a way already, go to any control seat there is a sensor type action.
aftr that you can use any action on any block or use timer block to launch several action
You have a way already, go to any control seat there is a sensor type action.
aftr that you can use any action on any block or use timer block to launch several action
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