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Target Lock Detection Event
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We need a way to detect when an enemy has locked onto you. This could range from triggering alarms to arming defenses.
The event block would be the perfect place to implement this.
You have a way already, go to any control seat there is a sensor type action.
aftr that you can use any action on any block or use timer block to launch several action
You have a way already, go to any control seat there is a sensor type action.
aftr that you can use any action on any block or use timer block to launch several action
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