Assault Cannon/Custom Turret Controller Bug
I've encountered a bug where controlling a custom turret with the custom turret controller will cause connected assault cannons to fire by themselves. I downloaded the Green Team IFV - Dual Barrel to modify it and encountered this bug pretty much as soon as I spawned in the blueprint. At first I thought it had something to do with timer blocks on the vehicle or something in the "Setup Actions" section of the custom turret controller so I just ignored it. After making modifications to the vehicle (which included removing the timer blocks in question and replacing the turret controller as well) the issue persists despite all my attempts to fix it. I've tried everything from copy/pasting the vehicle, saving as a new blueprint and spawning it in that way, enabling/disabling scripts in my singleplayer world, enabling/disabling AI in the custom turret controller, disabling experimental mode and starting a new game. Nothing seems to work. Occasionally the bug will disappear when saving/reloading and the turret can be controlled from the toolbar as normal without the Assault Cannon firing on it's own, but reloading the save again will cause it to reappear at random. I even built a new small grid with the bare minimum parts needed and I can reliably reproduce the bug using a save game. The issue doesn't seem to affect autocannons or gatling guns and I haven't tested the large grid artillery gun. I'm not very experienced in this game and I'm still learning new things every time I play but after all my testing I can only imagine it has something to do with the recent combat changes in the Automatons update. I've done a lot of searches to see if anyone else has been experiencing this issue and I've come up empty-handed. Unless I'm missing something really obvious which I'll admit is entirely within the realm of possibility given my limited experience, I felt the only option was to create an account and submit a report. I apologize for the long post but I feel it is important to be as specific as possible to avoid being dismissed. Thank you.
Yeah this "bug" Is really annoying!
Yeah this "bug" Is really annoying!
Hello, sonorousdark,
I am sorry you are experiencing this issue. I tried to subscribe to the build you mentioned but when I pasted it in my world nothing happened. I looked at the setting but I did not find anything out of ordinary. Can you please share your world save with me so that I can test it out there?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, sonorousdark,
I am sorry you are experiencing this issue. I tried to subscribe to the build you mentioned but when I pasted it in my world nothing happened. I looked at the setting but I did not find anything out of ordinary. Can you please share your world save with me so that I can test it out there?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, sonorousdark,
thank you for the explanation and the save. Also thank you everyone for your input. I was able to reproduce the bug and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Hello, sonorousdark,
thank you for the explanation and the save. Also thank you everyone for your input. I was able to reproduce the bug and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
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