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Dual Piston grid wont move if ship is parked via landing gear
Won't Fix
Having 2 pistons merged to the same grid, while the large grid ship is docked to a planet via landing gear, causes the grid to become partially immobile. I say partially immobile because you can still get it to move ~0.1 meters but that's all, there is nothing blocking the pistons. Undocking the ship from the planet (in my cause the moon) causes the piston to work as intended (although a bit jittery).
Hello, engineer!
Thank you for writing to us.
Could you kindly share a screen recording/video showing the issue and a world save where it can get replicated?
We are looking forward to assisting you with this issue.
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for writing to us.
Could you kindly share a screen recording/video showing the issue and a world save where it can get replicated?
We are looking forward to assisting you with this issue.
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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