Ship movement sounds continue playing indefinitely after convert to station.

Johnathan Lea shared this bug 13 months ago
Solved

As the title says, thruster (ship moving) sounds continue playing indefinitely if they are playing when the grid they're playing for converts to station.

Steps to reproduce:

  1. Fly any large grid ship. (Thruster type doesn't matter.)
  2. Rapidly slow that ship to a stop.
  3. Before the thruster/movement sounds stop playing, convert that ship to a station.

Now you'll hear thruster/movement sounds everywhere you go no matter whether there's a ship around or not.

Reloading the world will stop the sounds. Sometimes you can stop the sounds without a world reload by converting that same grid back to ship and moving it a bit before slowing to a stop again.


Expected behavior: "Convert to station" stops all thruster, wheel, and movement sounds that are associated with the grid that is being converted.

Replies (2)

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Hello. engineer!

Thank you for letting us know.

Issue was successfully reproduced and reported into our internal system.

Kind Regards,

Keen Software House: QA Department

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Hello, Engineers!


We're happy to inform you that the upcoming "203" update contains a fix for the bug you have reported. Thank you for taking your time to inform us about this issue and making Space Engineers better.


If you are still experiencing the bug on the new version, please let us know by commenting here or opening a new thread.


We are closing this thread as "Solved".


Kind Regards,

Keen Software House: QA Department

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