[1.201.014] EOS Mass Disconnect

Slushtrap Gamer shared this bug 14 months ago
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For no discernable reason, the entire EOS server can be forced to disconnect due to huge packet packet loss taking place, despite constant activity and no visible change in network quality or traffic except after everyone has left. It seems to happen randomly and at random intervals, however the result is everyone is forced to disconnect and players will have trouble connecting back unless the server is fully restarted.

Replies (2)

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Hello, engineer!

Sorry to hear you're experiencing this issue.

Could you share further information with us?

For how long have you been experiencing this issue? Has it started to happen recently?

Are you using VPN? If so, kindly disable it and check if that resolves the issue.

Could you also check when Steam has opted as Networking Type, does the issue persist?

Kind Regards,

Keen Software House: QA Department

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This specific problem has been manifesting itself only very recently, within 1-2 weeks of this writing. The server is not using VPN or any sort of other subsidiary aside of those required by the game itself. As for the network type, after some testing it would appear this affects only the EOS side of things.

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