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[Automatons Beta] frequent CTD when welding small grid AI enabled missiles on a small grid ship
Solved
Standard components for a small missile All vanilla. including 1 merge block, 2 small conectors,1 target, 1 move, and 1 controller. While small grid projector is active on the small ship, fly close to any projector to weld. CTD 8 out of 10 times. Specifically happens with a piloted small ship.
Does not happen when welding small grid missiles on a large grid with small block sub grids (for said missiles)
Hello, Stuart,
thank you for letting us know about this issue.
However, it seems that I'm not able to reproduce it.
Can you please share me more information?
It would be best if you can provide me affected blueprint/save, so I can try it with your exact design with exact settings, in the same environment.
For saves:
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
For blueprints:
You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.
It would be also good when you experience the crash, to share a log file from the game session where the crash occurred. To do so, please access your log files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers. Send me the log from game that crashed for you when trying.
Thanks.
Kind Regards
Keen Software House: QA Department
Hello, Stuart,
thank you for letting us know about this issue.
However, it seems that I'm not able to reproduce it.
Can you please share me more information?
It would be best if you can provide me affected blueprint/save, so I can try it with your exact design with exact settings, in the same environment.
For saves:
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
For blueprints:
You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.
It would be also good when you experience the crash, to share a log file from the game session where the crash occurred. To do so, please access your log files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers. Send me the log from game that crashed for you when trying.
Thanks.
Kind Regards
Keen Software House: QA Department
Hello, Stuart,
thanks a lot for providing the files and steps.
Issue was indeed successfully reproduced and reported into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Stuart,
thanks a lot for providing the files and steps.
Issue was indeed successfully reproduced and reported into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Stuart!
I'm happy to announce that this issue is fixed on our side and the fix will be introduced in the next release update.
Thank you for taking part in the beta testing.
Will mark this one as Solved now.
Kind Regards
Keen Software House: QA Department
Hello, Stuart!
I'm happy to announce that this issue is fixed on our side and the fix will be introduced in the next release update.
Thank you for taking part in the beta testing.
Will mark this one as Solved now.
Kind Regards
Keen Software House: QA Department
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