Collison damage inconsistent between normal ships and stations.

Isler_ shared this bug 22 months ago
Reported

Collison damage is dealt differently to stations than normal ships for some odd reason.

Steps to reproduce from attached blueprints: throw test projectile(with the drill towards the brick) at both of the bricks at ~100 m/s.

Replies (1)

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Hello, Isler_,


thank you for reporting to us and thank you for the blueprints. I was able to reproduce the issue and I reported it internally.


Kind regards,

Keen Software House: QA Department

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