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Intercept function of combat offensive not translating to move controller
Won't Fix
When making missiles using the intercept function on the beta I found that the function would often refuse to translate onto the missile's move controller. This was found to be especially prevalent where the intercept was already active when the ai behaviour on either block was turned on
Hello, Dan!
Thank you for writing to us.
Could you kindly share a bit more info, like repro steps or maybe a screen recording/video showing the issue at your end?
We are looking forward to assisting you with this issue.
Kind Regards,
Keen Software House: QA Department
Hello, Dan!
Thank you for writing to us.
Could you kindly share a bit more info, like repro steps or maybe a screen recording/video showing the issue at your end?
We are looking forward to assisting you with this issue.
Kind Regards,
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
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