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Ship (moving sound) play anywhere in world if you merge single thruster on arm (subgrid)

DIO_SVK shared this bug 2 years ago
Won't Fix

1. Build ship with everything exept NO thrusters.

2. Make arm that can be merged/un-merged with merge block = Like on piston extendable wings.

3. Place thruster on that piston arm/wing with merge block.

4. Start to fly your ship at 80-100m/s

5. Merge piston arm/wing with ship

6. Suddenly ship moving sound start to play (Cockpit 1st person).

7. UN-merge piston arm/wing.

8. Stop ship

9. Exit cockpit and go 200m away.

=== Sound of ship moving at 80-100m/s still playing even you turn off ship.

You teleport 50km away and sound still play

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Will not happen IF main grid (ship) has one thruster and other one is on piston arm/wing

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End of class

Replies (2)

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1

Hello, DIO_SVK,

thank you for letting us know about this issue that you are experiencing.

We do have couple of sound issues at the moment in the game, that might or might not be relevant to what you are experiencing.

Can you please provide me the save file/blueprint of affected ship, so I can better follow steps you wrote and investigate the issue on your exact ship, in your exact environment? That way I can either confirm it's duplicate of one of the issues, or a new one.

Also a video might help (especially with the steps 2 and 5).

For saves:

You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.

Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.

For blueprint:

You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.

Thank you in advance.

Kind Regards

Keen Software House: QA Department

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1

Hello, Engineer!

Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.

If you or any other player will experience this issue again, please make a new thread and provide all needed info there.

Thank you for understanding.

Kind Regards

Keen Software House: QA Department

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