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Multiplayer Server Crash Log

Edward Laird shared this bug 23 months ago
Won't Fix

Need some help identifying the cause of a Space Engineers Multiplayer server (G Portal) crash log.


2022-11-20 18:57:35.633 - Thread: 1 -> Log Started

2022-11-20 18:57:35.634 - Thread: 1 -> Timezone (local - UTC): -5h

2022-11-20 18:57:35.634 - Thread: 1 -> App Version: 01_201_013

2022-11-20 18:57:35.652 - Thread: 1 -> Is official: True [NO][NIS][NAMP]

2022-11-20 18:57:35.653 - Thread: 1 -> Branch / Sandbox: DedicatedServer

2022-11-20 18:57:35.653 - Thread: 1 -> Environment.ProcessorCount: 8

2022-11-20 18:57:35.669 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2022 Standard (Microsoft Windows NT 6.2.9200.0)

2022-11-20 18:57:35.669 - Thread: 1 -> Environment.CommandLine: D:\home\sid_899579\spaceEngineers\spaceeng\DedicatedServer64\SpaceEngineersDedicated.exe -console -ip 176.57.165.71 -port 28200 -path D:\home\sid_899579\spaceEngineers\profile -maxPlayers 11

2022-11-20 18:57:35.670 - Thread: 1 -> Environment.Is64BitProcess: True

2022-11-20 18:57:35.670 - Thread: 1 -> Environment.Is64BitOperatingSystem: True

2022-11-20 18:57:35.670 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0

2022-11-20 18:57:35.670 - Thread: 1 -> Environment.CurrentDirectory: D:\home\sid_899579\spaceEngineers

2022-11-20 18:57:35.670 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E3-1240 v6 @ 3.70GHz

2022-11-20 18:57:35.670 - Thread: 1 -> IntPtr.Size: 8

2022-11-20 18:57:35.670 - Thread: 1 -> Default Culture:

2022-11-20 18:57:35.670 - Thread: 1 -> Default UI Culture:

2022-11-20 18:57:35.773 - Thread: 1 -> MyScreenManager()

2022-11-20 18:57:35.863 - Thread: 1 -> MySandboxGame.Constructor() - START

2022-11-20 18:57:35.865 - Thread: 1 -> Game dir: D:\home\sid_899579\spaceEngineers\spaceeng\DedicatedServer64

2022-11-20 18:57:35.865 - Thread: 1 -> Content dir: D:\home\sid_899579\spaceEngineers\spaceeng\Content

2022-11-20 18:57:37.212 - Thread: 1 -> Preallocate - START

2022-11-20 18:57:37.216 - Thread: 1 -> MySpaceWorldGenerator - START

2022-11-20 18:57:37.224 - Thread: 1 -> MySpaceWorldGenerator - END

2022-11-20 18:57:37.224 - Thread: 1 -> MySpaceBuildComponent - START

2022-11-20 18:57:37.224 - Thread: 1 -> MySpaceBuildComponent - END

2022-11-20 18:57:37.225 - Thread: 1 -> MyEntities - START

2022-11-20 18:57:37.246 - Thread: 1 -> MyEntities - END

2022-11-20 18:57:37.246 - Thread: 1 -> MyObjectBuilder_Base - START

2022-11-20 18:57:37.246 - Thread: 1 -> MyObjectBuilder_Base - END

2022-11-20 18:57:37.246 - Thread: 1 -> MyTransparentGeometry - START

2022-11-20 18:57:37.246 - Thread: 1 -> MyTransparentGeometry - END

2022-11-20 18:57:37.246 - Thread: 1 -> MyCubeGridDeformationTables - START

2022-11-20 18:57:37.260 - Thread: 1 -> MyCubeGridDeformationTables - END

2022-11-20 18:57:37.260 - Thread: 1 -> MyMath - START

2022-11-20 18:57:37.260 - Thread: 1 -> MyMath - END

2022-11-20 18:57:37.260 - Thread: 1 -> MySimpleObjectDraw - START

2022-11-20 18:57:37.260 - Thread: 1 -> MySimpleObjectDraw - END

2022-11-20 18:57:37.280 - Thread: 1 -> MyEntityComponentsDebugDraw - START

2022-11-20 18:57:37.280 - Thread: 1 -> MyEntityComponentsDebugDraw - END

2022-11-20 18:57:37.280 - Thread: 1 -> MyGuiIngameScriptsPage - START

2022-11-20 18:57:37.350 - Thread: 1 -> MyGuiIngameScriptsPage - END

2022-11-20 18:57:37.350 - Thread: 1 -> MyGuiScreenAdminMenu - START

2022-11-20 18:57:37.351 - Thread: 1 -> MyGuiScreenAdminMenu - END

2022-11-20 18:57:37.351 - Thread: 1 -> MySyncDestructions - START

2022-11-20 18:57:37.351 - Thread: 1 -> MySyncDestructions - END

2022-11-20 18:57:37.351 - Thread: 1 -> MySyncEntity - START

2022-11-20 18:57:37.351 - Thread: 1 -> MySyncEntity - END

2022-11-20 18:57:37.351 - Thread: 1 -> MyCommandCharacter - START

2022-11-20 18:57:37.352 - Thread: 1 -> MyCommandCharacter - END

2022-11-20 18:57:37.352 - Thread: 1 -> MyCommandConsole - START

2022-11-20 18:57:37.353 - Thread: 1 -> MyCommandConsole - END

2022-11-20 18:57:37.353 - Thread: 1 -> MyCommandEntity - START

2022-11-20 18:57:37.355 - Thread: 1 -> MyCommandEntity - END

2022-11-20 18:57:37.355 - Thread: 1 -> MyAiTargetManager - START

2022-11-20 18:57:37.355 - Thread: 1 -> MyAiTargetManager - END

2022-11-20 18:57:37.355 - Thread: 1 -> MyClientDebugCommands - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyClientDebugCommands - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyDedicatedServer - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyDedicatedServer - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyDedicatedServerBase - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyDedicatedServerBase - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerBase - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerBase - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerClient - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerClient - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerClientBase - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerClientBase - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerLobby - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerLobby - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerLobbyClient - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerLobbyClient - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerServerBase - START

2022-11-20 18:57:37.356 - Thread: 1 -> MyMultiplayerServerBase - END

2022-11-20 18:57:37.356 - Thread: 1 -> MyServerDebugCommands - START

2022-11-20 18:57:37.357 - Thread: 1 -> MyServerDebugCommands - END

2022-11-20 18:57:37.357 - Thread: 1 -> MyCubeGridDefinitions - START

2022-11-20 18:57:37.442 - Thread: 1 -> MyCubeGridDefinitions - END

2022-11-20 18:57:37.442 - Thread: 1 -> MyDefinitionManager - START

2022-11-20 18:57:37.466 - Thread: 1 -> MyDefinitionManager - END

2022-11-20 18:57:37.468 - Thread: 1 -> Preallocate - END

2022-11-20 18:57:37.468 - Thread: 1 -> Bind IP : 176.57.165.71:28200

2022-11-20 18:57:41.467 - Thread: 1 -> Networking service: Steam

2022-11-20 18:57:41.467 - Thread: 1 -> Server successfully started

2022-11-20 18:57:41.467 - Thread: 1 -> Product name: Space Engineers

2022-11-20 18:57:41.467 - Thread: 1 -> Desc: Space Engineers

2022-11-20 18:57:41.468 - Thread: 1 -> Public IP: 176.57.165.71

2022-11-20 18:57:41.468 - Thread: 1 -> User ID: [009...983]

2022-11-20 18:57:41.470 - Thread: 1 -> Server connected to Steam

2022-11-20 18:57:41.580 - Thread: 1 -> MyCampaignManager.Constructor() - START

2022-11-20 18:57:41.865 - Thread: 1 -> MyCampaignManager.Constructor() - END

2022-11-20 18:57:41.865 - Thread: 1 -> MySandboxGame.Constructor() - END

2022-11-20 18:57:41.865 - Thread: 1 -> Server Name: Space Engineers (NYC) Server by g-portal.com

2022-11-20 18:57:41.865 - Thread: 1 -> World Name: Alien Planet

2022-11-20 18:57:41.883 - Thread: 1 -> Auto Restart Enabled

2022-11-20 18:57:41.888 - Thread: 1 -> MySandboxGame.Initialize() - START

2022-11-20 18:57:41.888 - Thread: 1 -> Installed DLCs:

2022-11-20 18:57:41.888 - Thread: 24 -> Remote Server Listener started. Listening on port 28216

2022-11-20 18:57:41.911 - Thread: 1 -> MyGuiGameControlsHelpers()

2022-11-20 18:57:41.969 - Thread: 1 -> Havok: Physics.Init

2022-11-20 18:57:41.995 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}

2022-11-20 18:57:41.997 - Thread: 1 -> HkGameName: SpaceEngineers

2022-11-20 18:57:42.018 - Thread: 1 -> MySandboxGame.LoadData() - START

2022-11-20 18:57:42.019 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START

2022-11-20 18:57:42.023 - Thread: 1 -> 7ec8499317df0d7f0cada2a03d70859b7be5e6a5

2022-11-20 18:57:42.364 - Thread: 1 -> Loading scenarios

2022-11-20 18:57:42.411 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END

2022-11-20 18:57:42.412 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START

2022-11-20 18:57:42.523 - Thread: 1 -> Loading OffensiveWords definitions

2022-11-20 18:57:42.523 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'

2022-11-20 18:57:42.526 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END

2022-11-20 18:57:42.543 - Thread: 7 -> MySandboxGame.PerformPreload() - START

2022-11-20 18:57:42.547 - Thread: 1 -> MySandboxGame.LoadData() - END

2022-11-20 18:57:42.547 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START

2022-11-20 18:57:42.554 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END

2022-11-20 18:57:42.554 - Thread: 7 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS

2022-11-20 18:57:42.556 - Thread: 7 -> ReloadVoxelMaterials

2022-11-20 18:57:42.626 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START

2022-11-20 18:57:44.312 - Thread: 1 -> World Alien Planet not found.

2022-11-20 18:57:44.312 - Thread: 1 -> Creating new one with same name

2022-11-20 18:57:44.312 - Thread: 1 -> Cannot start new world - Premade world not found D:\home\sid_1325326\spaceEngineers\spaceeng\Content\CustomWorlds\Alien Planet

2022-11-20 18:57:44.313 - Thread: 1 -> MySandboxGame.Initialize() - END

2022-11-20 18:57:44.337 - Thread: 1 -> Exception occurred: System.ApplicationException: Session can not start. Save is corrupted or not valid. See log file for more information.

at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)

at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName)

at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive)

at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args)

at VRage.Dedicated.DedicatedServer.Run(String[] args, Action`1 initializeServices)

at SpaceEngineersDedicated.MyProgram.Main(String[] args)

2022-11-20 18:57:44.338 - Thread: 1 -> Showing message

2022-11-20 18:57:44.534 - Thread: 1 ->

================================== CRASH INFO ==================================

AppVersion: 01_201_013

GameName: Space Engineers

IsOutOfMemory: False

IsGPU: False

IsNative: False

IsTask: False

IsExperimental: False

ProcessRunTime: 9

PCUCount: 0

IsHang: False

GCMemory: 67

GCMemoryAllocated: 67

HWAvailableMemory: 24036

ProcessPrivateMemory: 239

AnalyticId: SEDS

================================== OFNI HSARC ==================================


2022-11-20 18:57:44.534 - Thread: 1 -> Log Closed

Replies (3)

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0

Hello!

Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.

Kind Regards

Keen Software House

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1

Hello, Edward,

thanks for reaching our forum with your issue.

Can you please provide me more information? Is this the whole text that is present in the log? Can you send me the log file directly, please, as the whole text document?

What is your situation with the server? Do you run it personally or is it server that is running on some other place and you can not get to server files etc.?

I have found a solutions that worked for players/admins in the past.

It seems that the configuration interface doesn't store the scenario type in the configuration XML file correctly in your game.

Please try these steps to workaround/fix it:

  1. Select "New Game" from within the DSGUI and setup all the settings how you want them (except, the Scenario). You should still see all the Scenarios listed in the drop-down. If not, make sure that they exist in "SpaceEngineersDedicatedServer\Content\CustomWorlds" (in the Steam folder, not in the Roaming/appdata)
  2. Select "Save as..." and save the file where it belongs at "%ProgramData%\SpaceEngineersDedicated\[ServiceName]\SpaceEngineers-Dedicated.cfg"
  3. Open the cfg file in a text editor, find the <Scenario> tag, and edit it so it reads: " <Scenario Type="MyObjectBuilder_ScenarioDefinition" Subtype="Asteroids" /> " instead of " <Scenario Type="(null)" /> "
    The Subtype should be whatever you see in the Scenarios drop-down and/or in the CustomWorlds folder without spaces.
    Or you can also try just delete this whole <Scenario> section as well; worked for some players as well.
  4. Save the file and re-open the DSGUI app. You should see in the upper-right that the Scenario you selected was loaded.
  5. DSGUI should now be fully-functional (for this server instance). You should be able to start and stop the server, and even create additional worlds within the GUI.

Can you please try and let me know if this change anything?

Thanks in advance.

Kind Regards

Keen Software House: QA Department

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1

Hello, Engineer!

Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.

If you or any other player will experience this issue again, please make a new thread and provide all needed info there.

Thank you for understanding.

Kind Regards

Keen Software House: QA Department

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