[SUGGESTION] Return to 0°/Home for Rotors/Hinges/Pistons
You know how on 3D printers you can push a button and the gantry returns to home?
I have a similar suggestion for the rotors, pistons and hinges in SE!
At first I suggested on the Steam Forum, that a command for those blocks to return to 0° would be great, so that by the push of a button, a whole group of those blocks just automatically rotates/sets itself back to 0°. The idea came from trying to build a retractable small grid turret.
Now I realised this can be taken abit further and be made into a "return home" command.
Rotors, Hinges and Pistons should have a function that says "Set Home", which does exactly what it does in robotics. By clicking on that setting, the block remembers its current position and you can set a Button, Timer or Sensor that activates the "Return to Home" command and no matter in what position the block is, it returns to its set home position (At default the home is set to 0° or 0m for pistons).
Being a 3D printer enthusiast with a professional background in robotics, I love this idea!
We've been doing this for many decades now, there's no way this concept would be lost by 2077. :)
Being a 3D printer enthusiast with a professional background in robotics, I love this idea!
We've been doing this for many decades now, there's no way this concept would be lost by 2077. :)
You can more or less do this already with rotation limits (or the distance limit for pistons) and use [b]Reverse[/b] to alternate between two positions. You can achieve even more control if programming blocks are available.
You can more or less do this already with rotation limits (or the distance limit for pistons) and use [b]Reverse[/b] to alternate between two positions. You can achieve even more control if programming blocks are available.
I've been pondering the possibility of something like this. Perhaps a setting for an "initial angle" and the ability to use the hotbar to "return to initial" would be more flexible.
When it comes to the rotor it would need a "clockwise" and "counter-clockwise" setting to know which way to rotate on return.
I've been pondering the possibility of something like this. Perhaps a setting for an "initial angle" and the ability to use the hotbar to "return to initial" would be more flexible.
When it comes to the rotor it would need a "clockwise" and "counter-clockwise" setting to know which way to rotate on return.
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