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Undetectable - New feature for experimental mode

MadEngineer shared this feedback 2 years ago
Not Enough Votes

I want a new feature that makes you undetectable. Its mainly for use against detector blocks. I don't want probes to fly off once I get close, bombs explode because I get close, or alarms go off because I got close. I want detector blocks to act like I wasn't there. I think it should go under admin tools.


If you can make it so you are invisible or undetectable by creatures and turrets, that'd be great too.

Replies (1)

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The "untargetable" checkbox does at least the last part of your suggestion. I'm not sure if that also works with sensors though.

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It does not.

7e1a3329d12e2a5bab14fd80ddedcf8b

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Yeah, untargetable and invulnerable don't work as a means to be undetectable. I tried many different ways to be undetectable, but none of them work. This includes using admin tools and setting the game to creative mode.

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