This object is in archive! 

Undetectable - New feature for experimental mode

MadEngineer shared this feedback 3 years ago
Not Enough Votes

I want a new feature that makes you undetectable. Its mainly for use against detector blocks. I don't want probes to fly off once I get close, bombs explode because I get close, or alarms go off because I got close. I want detector blocks to act like I wasn't there. I think it should go under admin tools.


If you can make it so you are invisible or undetectable by creatures and turrets, that'd be great too.

Replies (1)

photo
1

The "untargetable" checkbox does at least the last part of your suggestion. I'm not sure if that also works with sensors though.

photo
1

It does not.

7e1a3329d12e2a5bab14fd80ddedcf8b

photo
1

Yeah, untargetable and invulnerable don't work as a means to be undetectable. I tried many different ways to be undetectable, but none of them work. This includes using admin tools and setting the game to creative mode.

photo
Leave a Comment
 
Attach a file
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!
You can't vote. Please authorize!