This object is in archive! 
Not able to save on main steam account yet can save on alt account
Won't Fix
I have ran into this new bug. On my main account that owns the game and DLC I can no longer save my game even with a fresh start. Yet on my alt steam account I load a saved game and click save. Everything saves as normal.
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2022-09-23 14:38:47.828 - Thread: 1 -> Log Started
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2022-09-23 14:38:47.828 - Thread: 1 -> Timezone (local - UTC): -5h
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2022-09-23 14:38:47.828 - Thread: 1 -> App Version: 01_201_013
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2022-09-23 14:38:47.833 - Thread: 1 -> Is official: True [NO][IS][NAMP]
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2022-09-23 14:38:47.833 - Thread: 1 -> Branch / Sandbox: SVN
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2022-09-23 14:38:47.833 - Thread: 1 -> Environment.ProcessorCount: 16
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2022-09-23 14:38:47.878 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22000.0)
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2022-09-23 14:38:47.878 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
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2022-09-23 14:38:47.878 - Thread: 1 -> Environment.Is64BitProcess: True
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2022-09-23 14:38:47.878 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
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2022-09-23 14:38:47.878 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0
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2022-09-23 14:38:47.878 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
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2022-09-23 14:38:47.881 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X 8-Core Processor
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2022-09-23 14:38:47.881 - Thread: 1 -> IntPtr.Size: 8
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2022-09-23 14:38:47.881 - Thread: 1 -> Default Culture:
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2022-09-23 14:38:47.881 - Thread: 1 -> Default UI Culture:
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2022-09-23 14:38:47.881 - Thread: 1 -> MyConfig.Load() - START
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2022-09-23 14:38:47.882 - Thread: 1 -> Path: C:\Users\speec\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
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2022-09-23 14:38:48.016 - Thread: 1 -> NewNewGameScreen: False
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2022-09-23 14:38:48.016 - Thread: 1 -> EnableDamageEffects: True
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> GraphicsRenderer: DirectX 11
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2022-09-23 14:38:48.016 - Thread: 1 -> EnableReverb: False
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2022-09-23 14:38:48.016 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
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2022-09-23 14:38:48.016 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
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2022-09-23 14:38:48.016 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
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2022-09-23 14:38:48.016 - Thread: 1 -> FirstTimeRun: False
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2022-09-23 14:38:48.016 - Thread: 1 -> ExperimentalMode: True
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> VideoAdapter: 0
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2022-09-23 14:38:48.016 - Thread: 1 -> ScreenWidth: 4096
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2022-09-23 14:38:48.016 - Thread: 1 -> ScreenHeight: 2160
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2022-09-23 14:38:48.016 - Thread: 1 -> RefreshRate: 60000
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2022-09-23 14:38:48.016 - Thread: 1 -> WindowMode: 1
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2022-09-23 14:38:48.016 - Thread: 1 -> VerticalSync: 0
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> FieldOfView: 70
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> PostProcessingEnabled: True
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2022-09-23 14:38:48.016 - Thread: 1 -> FlaresIntensity: 1
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2022-09-23 14:38:48.016 - Thread: 1 -> TreeViewDistance: 2000
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2022-09-23 14:38:48.016 - Thread: 1 -> GrassDensity: 3
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2022-09-23 14:38:48.016 - Thread: 1 -> GrassDrawDistance: 1000
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2022-09-23 14:38:48.016 - Thread: 1 -> AntialiasingMode: 1
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2022-09-23 14:38:48.016 - Thread: 1 -> ShadowMapResolution: 2
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2022-09-23 14:38:48.016 - Thread: 1 -> AmbientOcclusionEnabled: True
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> TextureQuality: 2
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2022-09-23 14:38:48.016 - Thread: 1 -> VoxelTextureQuality: 2
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> AnisotropicFiltering: 4
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> ModelQuality: 2
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2022-09-23 14:38:48.016 - Thread: 1 -> VoxelQuality: 2
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2022-09-23 14:38:48.016 - Thread: 1 -> ShaderQuality: 2
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2022-09-23 14:38:48.016 - Thread: 1 -> LightsQuality: 2
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> LowMemSwitchToLow: 0
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> FirstVTTimeRun: False
[/li][li]
2022-09-23 14:38:48.016 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
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2022-09-23 14:38:48.016 - Thread: 1 -> GDPRConsent: True
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2022-09-23 14:38:48.017 - Thread: 1 -> GDPRConsentSentUpdated: True
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2022-09-23 14:38:48.017 - Thread: 1 -> FirstTimeTutorials: False
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2022-09-23 14:38:48.017 - Thread: 1 -> ModIoConsent: True
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2022-09-23 14:38:48.017 - Thread: 1 -> EnableTrading: True
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2022-09-23 14:38:48.017 - Thread: 1 -> EnableSteamCloud: True
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2022-09-23 14:38:48.017 - Thread: 1 -> CubeBuilderBuildingMode: 0
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2022-09-23 14:38:48.017 - Thread: 1 -> ControlsHints: True
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2022-09-23 14:38:48.017 - Thread: 1 -> GoodBotHints: True
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2022-09-23 14:38:48.017 - Thread: 1 -> RotationHints: True
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2022-09-23 14:38:48.017 - Thread: 1 -> AreaInteraction: True
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorColorFriend: 4284199525
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorColorGrid: 4294035829
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorColorKill: 4282269412
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2022-09-23 14:38:48.017 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png
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2022-09-23 14:38:48.017 - Thread: 1 -> ShowCrosshair2: 0
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2022-09-23 14:38:48.017 - Thread: 1 -> IronSightSwitchState: 1
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2022-09-23 14:38:48.017 - Thread: 1 -> SpriteMainViewportScale: 1
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2022-09-23 14:38:48.017 - Thread: 1 -> UiTransparency: 1
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2022-09-23 14:38:48.017 - Thread: 1 -> UiBkTransparency: 0.8
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2022-09-23 14:38:48.017 - Thread: 1 -> HUDBkTransparency: 0.6
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2022-09-23 14:38:48.017 - Thread: 1 -> HudState: 1
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2022-09-23 14:38:48.017 - Thread: 1 -> TutorialsFinished: System.String[]
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2022-09-23 14:38:48.017 - Thread: 1 -> MutedPlayers: [REDACTED]
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2022-09-23 14:38:48.017 - Thread: 1 -> GameVolume: 1
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2022-09-23 14:38:48.017 - Thread: 1 -> Music_Volume: 0
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2022-09-23 14:38:48.017 - Thread: 1 -> VoiceChatVolume: 5
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2022-09-23 14:38:48.017 - Thread: 1 -> HudWarnings: True
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2022-09-23 14:38:48.017 - Thread: 1 -> MicrophoneSensitivity: 0.5
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2022-09-23 14:38:48.018 - Thread: 1 -> VoiceChat: True
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2022-09-23 14:38:48.018 - Thread: 1 -> VoiceChatVoiceActivation: False
[/li][li]
2022-09-23 14:38:48.018 - Thread: 1 -> EnableMuteWhenNotInFocus: True
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2022-09-23 14:38:48.018 - Thread: 1 -> EnableDynamicMusic: True
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2022-09-23 14:38:48.018 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
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2022-09-23 14:38:48.018 - Thread: 1 -> EnableDoppler: True
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2022-09-23 14:38:48.018 - Thread: 1 -> ControllerDefaultOnStart: False
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2022-09-23 14:38:48.018 - Thread: 1 -> MyConfig.Load() - END
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2022-09-23 14:38:53.070 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
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2022-09-23 14:38:53.254 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
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2022-09-23 14:38:53.260 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
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2022-09-23 14:38:53.261 - Thread: 1 -> Found processor count: 8
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2022-09-23 14:38:53.261 - Thread: 1 -> Using processor count: 8
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2022-09-23 14:38:53.335 - Thread: 1 -> All detected adapters:
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2022-09-23 14:38:53.337 - Thread: 1 -> NVIDIA GeForce RTX 3060 Ti - VendorID=4318, SubsystemID=-1999368132, DeviceID=9353
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2022-09-23 14:38:53.337 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
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2022-09-23 14:38:53.877 - Thread: 1 -> AdapterInfo = {
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2022-09-23 14:38:53.877 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1
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2022-09-23 14:38:53.877 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 25711386624, Luid: 62350, rev: 161, subsys id: -1999368132, vendor id: 4318, feature_level 11.1: True
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2022-09-23 14:38:53.877 - Thread: 1 -> Driver version = 31.0.15.1694
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2022-09-23 14:38:53.877 - Thread: 1 -> Driver date = 20220721000000.000000-000
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2022-09-23 14:38:53.877 - Thread: 1 -> DriverUpdateNecessary = False
[/li][li]
2022-09-23 14:38:53.877 - Thread: 1 -> AftermathSupported = False
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2022-09-23 14:38:53.877 - Thread: 1 -> Adapter id = 0
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2022-09-23 14:38:53.877 - Thread: 1 -> Supported = True
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2022-09-23 14:38:53.877 - Thread: 1 -> RAM = 8441036800
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2022-09-23 14:38:53.877 - Thread: 1 -> Priority = 2
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2022-09-23 14:38:53.877 - Thread: 1 -> Multithreaded rendering supported = True
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2022-09-23 14:38:53.877 - Thread: 1 -> Output is attached = True
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2022-09-23 14:38:53.878 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:4096 Height:2160}
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2022-09-23 14:38:53.878 - Thread: 1 -> Display modes = {
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2022-09-23 14:38:53.878 - Thread: 1 -> DXGIOutput id = 0
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 640x480@60Hz
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2022-09-23 14:38:53.878 - Thread: 1 -> 720x480@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 720x480@59.94Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 720x576@50Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 800x600@60.317Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1024x768@60.004Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1024x768@70.069Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1024x768@75.029Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1152x864@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1152x864@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1176x664@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1176x664@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1176x664@50Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1176x664@50Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1176x664@59.94006Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1176x664@59.94006Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x720@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x720@50Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x720@59.94006Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x768@59.87Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x800@59.81Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x960@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x1024@60.02Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1280x1024@75.025Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1360x768@60.015Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1366x768@59.79Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1400x1050@59.978Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1440x900@59.887Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1600x900@59.954Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1600x900@59.954Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1600x1200@60Hz
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2022-09-23 14:38:53.878 - Thread: 1 -> 1680x1050@59.954Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1920x1080@60Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1920x1080@50Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1920x1080@59.94Hz
[/li][li]
2022-09-23 14:38:53.878 - Thread: 1 -> 1920x1200@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1200@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 1920x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2048x1536@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@60Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@23.976Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@24Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@25Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@29.97Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@30Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@50Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 2560x1600@59.94Hz
[/li][li]
2022-09-23 14:38:53.879 - Thread: 1 -> 3840x2160@60Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 3840x2160@23.976Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 3840x2160@24Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 3840x2160@25Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 3840x2160@29.97Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 3840x2160@30Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 3840x2160@50Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 3840x2160@59.94Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@60Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@23.97602Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@24Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@25Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@29.97Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@30Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@50Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> 4096x2160@59.94Hz
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> }
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> }
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> AdapterInfo = {
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1
[/li][li]
2022-09-23 14:38:53.880 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 25711386624, Luid: 62350, rev: 161, subsys id: -1999368132, vendor id: 4318, feature_level 11.1: True
[/li][li]
2022-09-23 14:38:53.885 - Thread: 1 -> Driver version = 31.0.15.1694
[/li][li]
2022-09-23 14:38:53.885 - Thread: 1 -> Driver date = 20220721000000.000000-000
[/li][li]
2022-09-23 14:38:53.885 - Thread: 1 -> DriverUpdateNecessary = False
[/li][li]
2022-09-23 14:38:53.885 - Thread: 1 -> AftermathSupported = False
[/li][li]
2022-09-23 14:38:53.885 - Thread: 1 -> Adapter id = 0
[/li][li]
2022-09-23 14:38:53.885 - Thread: 1 -> Supported = True
[/li][li]
2022-09-23 14:38:53.885 - Thread: 1 -> RAM = 8441036800
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> Priority = 2
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> Multithreaded rendering supported = True
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> Output is attached = True
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:4096 Height:2160}
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> Display modes = {
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> DXGIOutput id = 0
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 640x480@60Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 720x480@60Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 720x480@59.94Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 720x576@50Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 800x600@60.317Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1024x768@60.004Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1024x768@70.069Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1024x768@75.029Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1152x864@60Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1152x864@60Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1176x664@60Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1176x664@60Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1176x664@50Hz
[/li][li]
2022-09-23 14:38:53.886 - Thread: 1 -> 1176x664@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1176x664@59.94006Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1176x664@59.94006Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x720@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x720@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x720@59.94006Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x768@59.87Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x800@59.81Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x960@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x1024@60.02Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1280x1024@75.025Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1360x768@60.015Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1366x768@59.79Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1400x1050@59.978Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1440x900@59.887Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1600x900@59.954Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1600x900@59.954Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1600x1200@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1680x1050@59.954Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1080@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1080@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1080@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1200@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 1920x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2048x1536@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1440@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@60Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@23.976Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@24Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@25Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@29.97Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@30Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@50Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 2560x1600@59.94Hz
[/li][li]
2022-09-23 14:38:53.887 - Thread: 1 -> 3840x2160@60Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 3840x2160@23.976Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 3840x2160@24Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 3840x2160@25Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 3840x2160@29.97Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 3840x2160@30Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 3840x2160@50Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 3840x2160@59.94Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@60Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@23.97602Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@24Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@25Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@29.97Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@30Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@50Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> 4096x2160@59.94Hz
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> }
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> }
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Service.IsActive: True
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Service.IsOnline: True
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Service.OwnsGame: False
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Service.UserId: 76561198136351564
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Service.UserName: theshockcabletv
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Service.Branch: default
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Build date: 2000-01-02 12:00
[/li][li]
2022-09-23 14:38:53.888 - Thread: 1 -> Build version: 0.1.1.0
[/li][li]
2022-09-23 14:38:53.897 - Thread: 1 -> MyScreenManager()
[/li][li]
2022-09-23 14:38:53.905 - Thread: 21 -> CreateDeviceInternal - CheckSettings()
[/li][li]
2022-09-23 14:38:53.905 - Thread: 21 -> CreateDeviceInternal - GetAdapter()
[/li][li]
2022-09-23 14:38:53.908 - Thread: 21 -> CreateDeviceInternal - FixSettings()
[/li][li]
2022-09-23 14:38:53.908 - Thread: 21 -> CreateDeviceInternal - Create device
[/li][li]
2022-09-23 14:38:54.054 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration
[/li][li]
2022-09-23 14:38:54.197 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK
[/li][li]
2022-09-23 14:38:54.197 - Thread: 21 -> CreateDeviceInternal create swapchain
[/li][li]
2022-09-23 14:38:55.574 - Thread: 1 -> MySandboxGame.Constructor() - START
[/li][li]
2022-09-23 14:38:55.574 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
[/li][li]
2022-09-23 14:38:55.574 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content
[/li][li]
2022-09-23 14:38:55.973 - Thread: 1 -> Preallocate - START
[/li][li]
2022-09-23 14:38:55.975 - Thread: 1 -> MySpaceWorldGenerator - START
[/li][li]
2022-09-23 14:38:55.976 - Thread: 1 -> MySpaceWorldGenerator - END
[/li][li]
2022-09-23 14:38:55.976 - Thread: 1 -> MySpaceBuildComponent - START
[/li][li]
2022-09-23 14:38:55.976 - Thread: 1 -> MySpaceBuildComponent - END
[/li][li]
2022-09-23 14:38:55.976 - Thread: 1 -> MyEntities - START
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyEntities - END
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyObjectBuilder_Base - START
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyObjectBuilder_Base - END
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyTransparentGeometry - START
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyTransparentGeometry - END
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyCubeGridDeformationTables - START
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyCubeGridDeformationTables - END
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyMath - START
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MyMath - END
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MySimpleObjectDraw - START
[/li][li]
2022-09-23 14:38:55.984 - Thread: 1 -> MySimpleObjectDraw - END
[/li][li]
2022-09-23 14:38:55.995 - Thread: 1 -> MyEntityComponentsDebugDraw - START
[/li][li]
2022-09-23 14:38:55.995 - Thread: 1 -> MyEntityComponentsDebugDraw - END
[/li][li]
2022-09-23 14:38:55.995 - Thread: 1 -> MyGuiIngameScriptsPage - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyGuiIngameScriptsPage - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyGuiScreenAdminMenu - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyGuiScreenAdminMenu - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MySyncDestructions - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MySyncDestructions - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MySyncEntity - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MySyncEntity - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyCommandCharacter - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyCommandCharacter - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyCommandConsole - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyCommandConsole - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyCommandEntity - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyCommandEntity - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyAiTargetManager - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyAiTargetManager - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyClientDebugCommands - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyClientDebugCommands - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyDedicatedServer - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyDedicatedServer - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyDedicatedServerBase - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyDedicatedServerBase - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerBase - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerBase - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerClient - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerClient - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerClientBase - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerClientBase - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerLobby - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerLobby - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerLobbyClient - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerLobbyClient - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerServerBase - START
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyMultiplayerServerBase - END
[/li][li]
2022-09-23 14:38:55.997 - Thread: 1 -> MyServerDebugCommands - START
[/li][li]
2022-09-23 14:38:55.998 - Thread: 1 -> MyServerDebugCommands - END
[/li][li]
2022-09-23 14:38:55.998 - Thread: 1 -> MyCubeGridDefinitions - START
[/li][li]
2022-09-23 14:38:55.998 - Thread: 1 -> MyCubeGridDefinitions - END
[/li][li]
2022-09-23 14:38:55.999 - Thread: 1 -> MyDefinitionManager - START
[/li][li]
2022-09-23 14:38:56.001 - Thread: 1 -> MyDefinitionManager - END
[/li][li]
2022-09-23 14:38:56.001 - Thread: 1 -> Preallocate - END
[/li][li]
2022-09-23 14:38:56.002 - Thread: 1 -> MyCampaignManager.Constructor() - START
[/li][li]
2022-09-23 14:38:56.256 - Thread: 1 -> MyCampaignManager.Constructor() - END
[/li][li]
2022-09-23 14:38:56.256 - Thread: 1 -> MySandboxGame.Constructor() - END
[/li][li]
2022-09-23 14:38:56.256 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
[/li][li]
2022-09-23 14:38:56.257 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:38:56.257 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:38:56.257 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
[/li][li]
2022-09-23 14:38:56.257 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
[/li][li]
2022-09-23 14:38:56.257 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
[/li][li]
2022-09-23 14:38:56.257 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
[/li][li]
2022-09-23 14:38:56.265 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP
[/li][li]
2022-09-23 14:38:56.265 - Thread: 1 -> Win32_ComputerSystem.Model: OMEN 30L Desktop GT13-1xxx
[/li][li]
2022-09-23 14:38:56.265 - Thread: 1 -> Virtualized: False
[/li][li]
2022-09-23 14:38:56.270 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor
[/li][li]
2022-09-23 14:38:56.270 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 51,422,773,248 bytes
[/li][li]
2022-09-23 14:38:56.270 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
[/li][li]
2022-09-23 14:38:56.270 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 39,592,394,752 bytes
[/li][li]
2022-09-23 14:38:56.270 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,662,136,442,880 bytes
[/li][li]
2022-09-23 14:38:56.273 - Thread: 1 -> Drive C: | Capacity: 1,023,290,634,240 bytes | Free space: 60,388,605,952 bytes
[/li][li]
2022-09-23 14:38:56.274 - Thread: 1 -> Drive D: | Capacity: 2,000,363,188,224 bytes | Free space: 125,539,627,008 bytes
[/li][li]
2022-09-23 14:38:56.274 - Thread: 1 -> Drive E: | Capacity: 2,000,363,188,224 bytes | Free space: 110,348,214,272 bytes
[/li][li]
2022-09-23 14:38:56.274 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
[/li][li]
2022-09-23 14:38:56.274 - Thread: 1 -> MySandboxGame.Initialize() - START
[/li][li]
2022-09-23 14:38:56.275 - Thread: 1 -> Installed DLCs:
[/li][li]
2022-09-23 14:38:56.276 - Thread: 1 -> Decorative Blocks (1049790)
[/li][li]
2022-09-23 14:38:56.276 - Thread: 1 -> Decorative Blocks 2 (1167910)
[/li][li]
2022-09-23 14:38:56.277 - Thread: 1 -> Sparks Of The Future (1307680)
[/li][li]
2022-09-23 14:38:56.277 - Thread: 1 -> Wasteland (1374610)
[/li][li]
2022-09-23 14:38:56.278 - Thread: 1 -> MyGuiGameControlsHelpers()
[/li][li]
2022-09-23 14:38:56.305 - Thread: 1 -> Havok: Physics.Init
[/li][li]
2022-09-23 14:38:56.371 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
[/li][li]
2022-09-23 14:38:56.377 - Thread: 1 -> HkGameName: SpaceEngineers
[/li][li]
2022-09-23 14:38:56.377 - Thread: 1 -> MySandboxGame.LoadData() - START
[/li][li]
2022-09-23 14:38:56.378 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
[/li][li]
2022-09-23 14:38:56.381 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72
[/li][li]
2022-09-23 14:38:56.630 - Thread: 1 -> Loading scenarios
[/li][li]
2022-09-23 14:38:56.646 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
[/li][li]
2022-09-23 14:38:56.646 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
[/li][li]
2022-09-23 14:38:56.888 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:38:56.889 - Thread: 1 -> Loading gamepad controls
[/li][li]
2022-09-23 14:38:56.918 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:38:56.918 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png
[/li][li]
2022-09-23 14:38:56.922 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:38:56.923 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png
[/li][li]
2022-09-23 14:38:56.929 - Thread: 1 -> Loading OffensiveWords definitions
[/li][li]
2022-09-23 14:38:56.929 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
[/li][li]
2022-09-23 14:38:56.930 - Thread: 1 -> Loading shadow textures definitions
[/li][li]
2022-09-23 14:38:56.930 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
[/li][li]
2022-09-23 14:38:56.931 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
[/li][li]
2022-09-23 14:38:56.935 - Thread: 1 -> MyAudio.LoadData - START
[/li][li]
2022-09-23 14:38:56.997 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000
[/li][li]
2022-09-23 14:38:57.028 - Thread: 1 -> MyAudio.LoadData - END
[/li][li]
2022-09-23 14:38:57.030 - Thread: 11 -> MySandboxGame.PerformPreload() - START
[/li][li]
2022-09-23 14:38:57.030 - Thread: 1 -> MyGuiManager()
[/li][li]
2022-09-23 14:38:57.033 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
[/li][li]
2022-09-23 14:38:57.089 - Thread: 1 -> MyGuiManager.LoadContent() - START
[/li][li]
2022-09-23 14:38:57.207 - Thread: 1 -> MyGuiManager.LoadContent() - START
[/li][li]
2022-09-23 14:38:57.207 - Thread: 1 -> MyGuiManager.LoadContent() - END
[/li][li]
2022-09-23 14:38:57.207 - Thread: 1 -> MyGuiManager.LoadContent() - END
[/li][li]
2022-09-23 14:38:57.207 - Thread: 1 -> Loading default controls
[/li][li]
2022-09-23 14:38:57.236 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
[/li][li]
2022-09-23 14:38:57.255 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
[/li][li]
2022-09-23 14:38:57.255 - Thread: 11 -> ReloadVoxelMaterials
[/li][li]
2022-09-23 14:38:57.287 - Thread: 1 -> MySandboxGame.LoadData() - END
[/li][li]
2022-09-23 14:38:57.295 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
[/li][li]
2022-09-23 14:38:57.295 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
[/li][li]
2022-09-23 14:38:57.295 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
[/li][li]
2022-09-23 14:38:57.295 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
[/li][li]
2022-09-23 14:38:57.322 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
[/li][li]
2022-09-23 14:38:57.325 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
[/li][li]
2022-09-23 14:38:57.347 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
[/li][li]
2022-09-23 14:38:57.354 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
[/li][li]
2022-09-23 14:38:57.365 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
[/li][li]
2022-09-23 14:38:57.375 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
[/li][li]
2022-09-23 14:38:57.384 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
[/li][li]
2022-09-23 14:38:57.386 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
[/li][li]
2022-09-23 14:38:57.409 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
[/li][li]
2022-09-23 14:38:57.412 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
[/li][li]
2022-09-23 14:38:57.416 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
[/li][li]
2022-09-23 14:38:57.418 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
[/li][li]
2022-09-23 14:38:57.431 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
[/li][li]
2022-09-23 14:38:57.439 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
[/li][li]
2022-09-23 14:38:57.440 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
[/li][li]
2022-09-23 14:38:57.450 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
[/li][li]
2022-09-23 14:38:57.479 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
[/li][li]
2022-09-23 14:38:57.486 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
[/li][li]
2022-09-23 14:38:57.486 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
[/li][li]
2022-09-23 14:38:57.488 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
[/li][li]
2022-09-23 14:38:57.489 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
[/li][li]
2022-09-23 14:38:57.489 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
[/li][li]
2022-09-23 14:38:57.491 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
[/li][li]
2022-09-23 14:38:57.493 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
[/li][li]
2022-09-23 14:38:57.515 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
[/li][li]
2022-09-23 14:38:57.542 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
[/li][li]
2022-09-23 14:38:57.549 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
[/li][li]
2022-09-23 14:38:57.550 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
[/li][li]
2022-09-23 14:38:57.553 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
[/li][li]
2022-09-23 14:38:57.565 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
[/li][li]
2022-09-23 14:38:57.568 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
[/li][li]
2022-09-23 14:38:57.569 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
[/li][li]
2022-09-23 14:38:57.569 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
[/li][li]
2022-09-23 14:38:57.570 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
[/li][li]
2022-09-23 14:38:57.570 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
[/li][li]
2022-09-23 14:38:57.570 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
[/li][li]
2022-09-23 14:38:57.570 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
[/li][li]
2022-09-23 14:38:57.574 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
[/li][li]
2022-09-23 14:38:57.586 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
[/li][li]
2022-09-23 14:38:57.588 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
[/li][li]
2022-09-23 14:38:57.600 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
[/li][li]
2022-09-23 14:38:57.607 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
[/li][li]
2022-09-23 14:38:57.608 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
[/li][li]
2022-09-23 14:38:57.611 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
[/li][li]
2022-09-23 14:38:57.619 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
[/li][li]
2022-09-23 14:38:57.642 - Thread: 1 -> MySandboxGame.Initialize() - END
[/li][li]
2022-09-23 14:38:57.658 - Thread: 1 -> Timer Frequency: 10000000
[/li][li]
2022-09-23 14:38:57.658 - Thread: 1 -> Ticks per frame: 166667
[/li][li]
2022-09-23 14:38:57.724 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
[/li][li]
2022-09-23 14:38:58.186 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
[/li][li]
2022-09-23 14:38:58.249 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:38:58.297 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Flares Intensity: 1
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Field of view: 1.22173
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> PostProcessingEnabled: True
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.GrassDensityFactor: 3
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.GrassDrawDistance: 1000
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.DistanceFade: 2000
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.AntialiasingMode: FXAA
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.ShadowQuality: HIGH
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.ShadowGPUQuality: HIGH
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.TextureQuality: HIGH
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.VoxelTextureQuality: HIGH
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
[/li][li]
2022-09-23 14:38:58.298 - Thread: 1 -> Render.ParticleQuality: HIGH
[/li][li]
2022-09-23 14:38:58.335 - Thread: 1 -> Sending event to ElasticSearch: SessionStart
[/li][li]
2022-09-23 14:38:58.351 - Thread: 1 -> Analytics session started: UserID = (a8979f70-0395-59cf-f84c-140934ed0b1c) SessionID = (ec682941-d3b8-4985-acdb-0f7a07bb225b)
[/li][li]
2022-09-23 14:38:58.352 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
[/li][li]
2022-09-23 14:38:58.643 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
[/li][li]
2022-09-23 14:38:58.879 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
[/li][li]
2022-09-23 14:38:58.880 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
[/li][li]
2022-09-23 14:38:58.888 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
[/li][li]
2022-09-23 14:38:58.890 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
[/li][li]
2022-09-23 14:38:58.892 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
[/li][li]
2022-09-23 14:38:58.893 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
[/li][li]
2022-09-23 14:38:58.895 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
[/li][li]
2022-09-23 14:38:58.896 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
[/li][li]
2022-09-23 14:38:58.897 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
[/li][li]
2022-09-23 14:38:58.908 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
[/li][li]
2022-09-23 14:38:58.910 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
[/li][li]
2022-09-23 14:38:58.914 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
[/li][li]
2022-09-23 14:38:58.918 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
[/li][li]
2022-09-23 14:38:58.982 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
[/li][li]
2022-09-23 14:38:58.987 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
[/li][li]
2022-09-23 14:38:59.000 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
[/li][li]
2022-09-23 14:38:59.010 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
[/li][li]
2022-09-23 14:38:59.045 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
[/li][li]
2022-09-23 14:38:59.061 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
[/li][li]
2022-09-23 14:38:59.214 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
[/li][li]
2022-09-23 14:38:59.214 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
[/li][li]
2022-09-23 14:38:59.355 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
[/li][li]
2022-09-23 14:38:59.367 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
[/li][li]
2022-09-23 14:38:59.443 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
[/li][li]
2022-09-23 14:38:59.456 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
[/li][li]
2022-09-23 14:38:59.561 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
[/li][li]
2022-09-23 14:38:59.894 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
[/li][li]
2022-09-23 14:38:59.902 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
[/li][li]
2022-09-23 14:38:59.903 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
[/li][li]
2022-09-23 14:38:59.947 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
[/li][li]
2022-09-23 14:38:59.957 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
[/li][li]
2022-09-23 14:38:59.959 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
[/li][li]
2022-09-23 14:38:59.974 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
[/li][li]
2022-09-23 14:38:59.981 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
[/li][li]
2022-09-23 14:38:59.983 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
[/li][li]
2022-09-23 14:38:59.990 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
[/li][li]
2022-09-23 14:39:00.020 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
[/li][li]
2022-09-23 14:39:00.024 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
[/li][li]
2022-09-23 14:39:00.205 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
[/li][li]
2022-09-23 14:39:00.218 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
[/li][li]
2022-09-23 14:39:00.221 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
[/li][li]
2022-09-23 14:39:00.324 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
[/li][li]
2022-09-23 14:39:00.325 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
[/li][li]
2022-09-23 14:39:00.360 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
[/li][li]
2022-09-23 14:39:00.465 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
[/li][li]
2022-09-23 14:39:00.477 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
[/li][li]
2022-09-23 14:39:00.503 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
[/li][li]
2022-09-23 14:39:00.953 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
[/li][li]
2022-09-23 14:39:03.766 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
[/li][li]
2022-09-23 14:39:03.766 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
[/li][li]
2022-09-23 14:39:03.766 - Thread: 11 -> MySandboxGame.PerformPreload() - END
[/li][li]
2022-09-23 14:39:10.448 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:10.448 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:10.465 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:10.465 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:15.884 - Thread: 39 -> LoadSession() - Start
[/li][li]
2022-09-23 14:39:15.884 - Thread: 39 -> C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16
[/li][li]
2022-09-23 14:39:15.884 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Sandbox_config.sbc
[/li][li]
2022-09-23 14:39:15.898 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:16.918 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Sandbox_config.sbc
[/li][li]
2022-09-23 14:39:16.919 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings.
[/li][li]
2022-09-23 14:39:16.919 - Thread: 39 -> CheckPoint Experimental mode: Yes
[/li][li]
2022-09-23 14:39:16.919 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts
[/li][li]
2022-09-23 14:39:16.919 - Thread: 39 -> LoadSession() - End
[/li][li]
2022-09-23 14:39:16.931 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:16.931 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:16.931 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:16.931 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:16.931 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:16.931 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:16.933 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
[/li][li]
2022-09-23 14:39:16.933 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:16.933 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
[/li][li]
2022-09-23 14:39:17.149 - Thread: 1 -> RunLoadingAction - START
[/li][li]
2022-09-23 14:39:17.149 - Thread: 1 -> Loading session: C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16
[/li][li]
2022-09-23 14:39:17.270 - Thread: 1 -> GC Memory: 1,007,153,992 B
[/li][li]
2022-09-23 14:39:17.284 - Thread: 1 -> Process Memory: 4,118,568,960 B
[/li][li]
2022-09-23 14:39:17.284 - Thread: 1 -> Experimental mode: Yes
[/li][li]
2022-09-23 14:39:17.284 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration
[/li][li]
2022-09-23 14:39:17.284 - Thread: 1 -> Console compatibility: No
[/li][li]
2022-09-23 14:39:18.027 - Thread: 1 -> MyScriptManager.LoadData() - START
[/li][li]
2022-09-23 14:39:18.039 - Thread: 1 -> MyScriptManager.LoadData() - END
[/li][li]
2022-09-23 14:39:18.039 - Thread: 1 -> MyDefinitionManager.LoadData() - START
[/li][li]
2022-09-23 14:39:18.039 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
[/li][li]
2022-09-23 14:39:18.040 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72
[/li][li]
2022-09-23 14:39:18.189 - Thread: 1 -> Loading scenarios
[/li][li]
2022-09-23 14:39:18.189 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
[/li][li]
2022-09-23 14:39:18.189 - Thread: 1 -> List of used mods (0) - START
[/li][li]
2022-09-23 14:39:18.189 - Thread: 1 -> List of used mods - END
[/li][li]
2022-09-23 14:39:18.230 - Thread: 1 -> Loading behaviors
[/li][li]
2022-09-23 14:39:18.231 - Thread: 1 -> Loading ammo magazines
[/li][li]
2022-09-23 14:39:18.231 - Thread: 1 -> Loading ammo definitions
[/li][li]
2022-09-23 14:39:18.231 - Thread: 1 -> Loading animations
[/li][li]
2022-09-23 14:39:18.232 - Thread: 1 -> Loading animations
[/li][li]
2022-09-23 14:39:18.232 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:39:18.232 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:39:18.232 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:39:18.232 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:39:18.232 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:39:18.232 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading category classes
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading category classes
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading blueprint classes
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading blueprint class entries
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading blueprint class entries
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading blueprints
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading blueprints
[/li][li]
2022-09-23 14:39:18.233 - Thread: 1 -> Loading agent definitions
[/li][li]
2022-09-23 14:39:18.234 - Thread: 1 -> Loading character definitions
[/li][li]
2022-09-23 14:39:18.236 - Thread: 1 -> Loading character definitions
[/li][li]
2022-09-23 14:39:18.236 - Thread: 1 -> Loading components
[/li][li]
2022-09-23 14:39:18.236 - Thread: 1 -> Loading components
[/li][li]
2022-09-23 14:39:18.236 - Thread: 1 -> Loading configuration
[/li][li]
2022-09-23 14:39:18.236 - Thread: 1 -> Loading container types
[/li][li]
2022-09-23 14:39:18.237 - Thread: 1 -> Loading Contract Types
[/li][li]
2022-09-23 14:39:18.237 - Thread: 1 -> Loading gamepad controls
[/li][li]
2022-09-23 14:39:18.237 - Thread: 1 -> Loading block positions
[/li][li]
2022-09-23 14:39:18.237 - Thread: 1 -> Loading block positions
[/li][li]
2022-09-23 14:39:18.237 - Thread: 1 -> Loading curve definitions
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading debris
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading environment items entries
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading decal global definitions
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading decal definitions
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading decal definitions
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading drone behaviors
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading edges
[/li][li]
2022-09-23 14:39:18.238 - Thread: 1 -> Loading emissive color definitions
[/li][li]
2022-09-23 14:39:18.239 - Thread: 1 -> Loading emissive color default states
[/li][li]
2022-09-23 14:39:18.239 - Thread: 1 -> Loading animations
[/li][li]
2022-09-23 14:39:18.239 - Thread: 1 -> Loading entity components
[/li][li]
2022-09-23 14:39:18.241 - Thread: 1 -> Loading component containers
[/li][li]
2022-09-23 14:39:18.242 - Thread: 1 -> Loading environment items entries
[/li][li]
2022-09-23 14:39:18.242 - Thread: 1 -> Loading Faction Names
[/li][li]
2022-09-23 14:39:18.243 - Thread: 1 -> Loading factions
[/li][li]
2022-09-23 14:39:18.243 - Thread: 1 -> Loading flare definitions
[/li][li]
2022-09-23 14:39:18.245 - Thread: 1 -> Loading gas property definitions
[/li][li]
2022-09-23 14:39:18.245 - Thread: 1 -> Loading event definitions
[/li][li]
2022-09-23 14:39:18.245 - Thread: 1 -> Loading physical items
[/li][li]
2022-09-23 14:39:18.262 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:18.262 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png
[/li][li]
2022-09-23 14:39:18.266 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:18.266 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds
[/li][li]
2022-09-23 14:39:18.266 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:18.266 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds
[/li][li]
2022-09-23 14:39:18.266 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:18.266 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds
[/li][li]
2022-09-23 14:39:18.267 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:18.267 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds
[/li][li]
2022-09-23 14:39:18.267 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:18.267 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading OffensiveWords definitions
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading planet definition
[/li][li]
2022-09-23 14:39:18.270 - Thread: 1 -> Loading physical items
[/li][li]
2022-09-23 14:39:18.271 - Thread: 1 -> Loading physical items
[/li][li]
2022-09-23 14:39:18.271 - Thread: 1 -> Loading physical material properties
[/li][li]
2022-09-23 14:39:18.271 - Thread: 1 -> Loading pirate antennas
[/li][li]
2022-09-23 14:39:18.272 - Thread: 1 -> Loading research blocks definitions
[/li][li]
2022-09-23 14:39:18.272 - Thread: 1 -> Loading research groups definitions
[/li][li]
2022-09-23 14:39:18.272 - Thread: 1 -> Loading resource distribution groups
[/li][li]
2022-09-23 14:39:18.273 - Thread: 1 -> Loading shadow textures definitions
[/li][li]
2022-09-23 14:39:18.273 - Thread: 1 -> Loading ship sound groups
[/li][li]
2022-09-23 14:39:18.273 - Thread: 1 -> Loading ship sound groups
[/li][li]
2022-09-23 14:39:18.273 - Thread: 1 -> Loading sound categories
[/li][li]
2022-09-23 14:39:18.274 - Thread: 1 -> Loading stat definitions
[/li][li]
2022-09-23 14:39:18.274 - Thread: 1 -> Loading gamepad controls
[/li][li]
2022-09-23 14:39:18.274 - Thread: 1 -> Loading grid creators
[/li][li]
2022-09-23 14:39:18.274 - Thread: 1 -> Loading transparent material properties
[/li][li]
2022-09-23 14:39:18.275 - Thread: 1 -> Loading planet definition
[/li][li]
2022-09-23 14:39:18.275 - Thread: 1 -> Loading voxel map storage definitions
[/li][li]
2022-09-23 14:39:18.275 - Thread: 1 -> Loading voxel material definitions
[/li][li]
2022-09-23 14:39:18.275 - Thread: 1 -> Loading voxel material definitions
[/li][li]
2022-09-23 14:39:18.276 - Thread: 1 -> Loading voxel material definitions
[/li][li]
2022-09-23 14:39:18.276 - Thread: 1 -> Loading voxel material definitions
[/li][li]
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2022-09-23 14:39:18.276 - Thread: 1 -> Audio effects definitions
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2022-09-23 14:39:18.355 - Thread: 1 -> Created block definitions
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2022-09-23 14:39:18.357 - Thread: 1 -> Created block definitions
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2022-09-23 14:39:18.358 - Thread: 1 -> Created block definitions
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2022-09-23 14:39:18.367 - Thread: 1 -> Created block definitions
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2022-09-23 14:39:18.373 - Thread: 1 -> Created block definitions
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2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
[/li][li]
2022-09-23 14:39:18.464 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
[/li][li]
2022-09-23 14:39:18.465 - Thread: 1 -> Loading asteroid generators
[/li][li]
2022-09-23 14:39:18.466 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:39:18.466 - Thread: 1 -> Loading drop containers
[/li][li]
2022-09-23 14:39:18.466 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:39:18.466 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:39:18.466 - Thread: 1 -> Loading radial menu definitions
[/li][li]
2022-09-23 14:39:18.472 - Thread: 1 -> Loading respawn ships
[/li][li]
2022-09-23 14:39:18.472 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:39:18.472 - Thread: 1 -> Loading wheel speeds
[/li][li]
2022-09-23 14:39:18.482 - Thread: 1 -> MyAudio.UnloadData - START
[/li][li]
2022-09-23 14:39:18.485 - Thread: 1 -> MyAudio.UnloadData - END
[/li][li]
2022-09-23 14:39:18.485 - Thread: 1 -> MyAudio.LoadData - START
[/li][li]
2022-09-23 14:39:18.520 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000
[/li][li]
2022-09-23 14:39:18.600 - Thread: 1 -> MyAudio.LoadData - END
[/li][li]
2022-09-23 14:39:18.606 - Thread: 1 -> MyDefinitionManager.LoadData() - END
[/li][li]
2022-09-23 14:39:18.620 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:39:18.652 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:39:18.653 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:39:18.653 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:39:18.657 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:39:18.812 - Thread: 46 -> External debugger: listening...
[/li][li]
2022-09-23 14:39:18.820 - Thread: 1 -> MyLights.LoadData() - START
[/li][li]
2022-09-23 14:39:18.821 - Thread: 1 -> Info: MyLights preallocated lights cache created.
[/li][li]
2022-09-23 14:39:18.821 - Thread: 1 -> MyLights.LoadData() - END
[/li][li]
2022-09-23 14:39:18.821 - Thread: 1 -> Info: MyLights initialized.
[/li][li]
2022-09-23 14:39:18.821 - Thread: 1 -> MyExplosions.LoadData() - START
[/li][li]
2022-09-23 14:39:18.823 - Thread: 1 -> MyExplosions.LoadData() - END
[/li][li]
2022-09-23 14:39:18.836 - Thread: 1 -> Pre-loading neutral ship spawn groups...
[/li][li]
2022-09-23 14:39:18.836 - Thread: 1 -> End pre-loading neutral ship spawn groups.
[/li][li]
2022-09-23 14:39:18.843 - Thread: 1 -> Loading Procedural World Generator
[/li][li]
2022-09-23 14:39:18.843 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
[/li][li]
2022-09-23 14:39:18.870 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
[/li][li]
2022-09-23 14:39:18.901 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
[/li][li]
2022-09-23 14:39:18.901 - Thread: 12 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\EarthLike-1779144428d120000.vx2'
[/li][li]
2022-09-23 14:39:18.901 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
[/li][li]
2022-09-23 14:39:18.901 - Thread: 1 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Mars-2044023682d120000.vx2'
[/li][li]
2022-09-23 14:39:18.901 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
[/li][li]
2022-09-23 14:39:18.901 - Thread: 14 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Alien-291759539d120000.vx2'
[/li][li]
2022-09-23 14:39:18.901 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
[/li][li]
2022-09-23 14:39:18.902 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
[/li][li]
2022-09-23 14:39:18.902 - Thread: 13 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Moon-1353915701d19000.vx2'
[/li][li]
2022-09-23 14:39:18.902 - Thread: 11 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Titan-2124704365d19000.vx2'
[/li][li]
2022-09-23 14:39:20.704 - Thread: 24 -> EOS P2P - Query NAT type failed.
[/li][li]
2022-09-23 14:39:21.167 - Thread: 1 -> Info: Planet generator name: Mars
[/li][li]
2022-09-23 14:39:21.168 - Thread: 1 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Mars-2044023682d120000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:900000 Y:0 Z:1500000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 105000
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.9
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.01, 0.12]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.9
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Mars
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 1800
[/li][li]
WeatherFrequencyMax = 5400
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyNormal
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:21.172 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False
[/li][li]
2022-09-23 14:39:21.172 - Thread: 1 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Triton-12345d80253.vx2'
[/li][li]
2022-09-23 14:39:21.446 - Thread: 13 -> Info: Planet generator name: Moon
[/li][li]
2022-09-23 14:39:21.446 - Thread: 13 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Moon-1353915701d19000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:0 Y:120000 Z:-130000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 16625
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: False
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.25
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
[/li][li]
HasAtmosphere = False
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.03, 0.03]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial =
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.25
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings =
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Moon
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 0
[/li][li]
WeatherFrequencyMax = 0
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:21.446 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
[/li][li]
2022-09-23 14:39:21.446 - Thread: 13 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Europa-595048092d19000.vx2'
[/li][li]
2022-09-23 14:39:21.631 - Thread: 12 -> Info: Planet generator name: EarthLike
[/li][li]
2022-09-23 14:39:21.631 - Thread: 12 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: EarthLike-1779144428d120000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:-131072 Y:-131072 Z:-131072
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 105000
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.01, 0.12]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = EarthLike
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 5400
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyEasy
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:21.632 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False
[/li][li]
2022-09-23 14:39:21.632 - Thread: 12 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Pertam-12345d60133.vx2'
[/li][li]
2022-09-23 14:39:21.802 - Thread: 11 -> Info: Planet generator name: Titan
[/li][li]
2022-09-23 14:39:21.802 - Thread: 11 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Titan-2124704365d19000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:20000 Y:210000 Z:5780000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 16625
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.25
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.03, 0.03]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.25
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Titan
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 3600
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:21.987 - Thread: 14 -> Info: Planet generator name: Alien
[/li][li]
2022-09-23 14:39:21.987 - Thread: 14 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Alien-291759539d120000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:0 Y:0 Z:5600000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 105000
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1.1
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.01, 0.12]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1.1
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Alien
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 1800
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyNormal
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:23.556 - Thread: 1 -> Info: Planet generator name: Triton
[/li][li]
2022-09-23 14:39:23.556 - Thread: 1 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Triton-12345d80253
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:-350000 Y:-2500000 Z:300000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 70221.38
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.05, 0.2]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = ExtremeFreeze
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Triton
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 1200
[/li][li]
WeatherFrequencyMax = 3600
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyEasy
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:24.376 - Thread: 13 -> Info: Planet generator name: Europa
[/li][li]
2022-09-23 14:39:24.377 - Thread: 13 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Europa-595048092d19000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:900000 Y:0 Z:1600000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 16625
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.25
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.03, 0.06]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.25
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Europa
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 300
[/li][li]
WeatherFrequencyMax = 600
[/li][li]
GlobalWeather = True
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:24.791 - Thread: 12 -> Info: Planet generator name: Pertam
[/li][li]
2022-09-23 14:39:24.792 - Thread: 12 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Pertam-12345d60133
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:-4000000 Y:-65000 Z:-800000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 52616.38
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1.2
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.025, 0.025]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1.2
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Pertam
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 1
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 5400
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:39:26.716 - Thread: 11 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used
[/li][li]
2022-09-23 14:39:26.767 - Thread: 1 -> Entities loaded & initialized
[/li][li]
2022-09-23 14:39:26.834 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> MySession.Static.LogSettings - START
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> Name = Star System 2022-09-23 14:16
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> Description =
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> GameDateTime = 01/01/2081 00:04:03
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> Password =
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> CurrentPath = C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> WorkshopId = 2866697388
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> CameraController = MyCockpit {180D2D4199635FF} Passenger Seat
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> ThumbPath = C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\thumb.jpg
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> Settings:
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> GameMode = Survival
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> MaxPlayers = 4
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> OnlineMode = OFFLINE
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> TotalPCU = 0
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> PiratePCU = 50000
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> AutoHealing = True
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> WeaponsEnabled = True
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> ThrusterDamage = True
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> EnableSpectator = False
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> EnableCopyPaste = False
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> MaxFloatingObjects = 100
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> MaxGridSize = 0
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> MaxBlocksPerPlayer = 0
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> CargoShipsEnabled = True
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> EnvironmentHostility = SAFE
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> ShowPlayerNamesOnHud = True
[/li][li]
2022-09-23 14:39:26.846 - Thread: 1 -> InventorySizeMultiplier = 10
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> BlocksInventorySizeMultiplier = 10
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> RefinerySpeedMultiplier = 10
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> AssemblerSpeedMultiplier = 10
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> WelderSpeedMultiplier = 5
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> GrinderSpeedMultiplier = 5
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> ClientCanSave = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> HackSpeedMultiplier = 0.33
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> PermanentDeath = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> DestructibleBlocks = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableScripts = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> AutoSaveInMinutes = 5
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> SpawnShipTimeMultiplier = 0
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> ProceduralDensity = 0.35
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> ProceduralSeed = 0
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> DestructibleBlocks = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableIngameScripts = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> ViewDistance = 15000
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> Voxel destruction = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableStructuralSimulation = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> MaxActiveFracturePieces = 50
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableContainerDrops = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> MinDropContainerRespawnTime = 5
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> MaxDropContainerRespawnTime = 20
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableTurretsFriendlyFire = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableSubgridDamage = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> SyncDistance = 3000
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> BlockLimitsEnabled = NONE
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> AFKTimeoutMin = 0
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> StopGridsPeriodMin = 15
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> MaxPlanets = 99
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> MaxBackupSaves = 5
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> MaxFactionsCount = 0
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableRemoteBlockRemoval = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> RespawnShipDelete = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> WorldSizeKm = 0
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> ResetOwnership = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> RealisticSound = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableSaving = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> InfiniteAmmo = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableToolShake = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> VoxelGeneratorVersion = 4
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> OffensiveWordsFiltering = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> UseConsolePCU = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> PredefinedAsteroids = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableSelectivePhysicsUpdates = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> FamilySharing = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnablePcuTrading = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> SuppressedWarnings =
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> SimplifiedSimulation = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EconomyTickInSeconds = 1200
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> StationsDistanceInnerRadius = 10000000
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> TradeFactionsCount = 15
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> HarvestRatioMultiplier = 0.8
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> WeatherSystem = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> DepositSizeDenominator = 60
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> DepositsCountCoefficient = 1
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableEconomy = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableBountyContracts = True
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableSupergridding = False
[/li][li]
2022-09-23 14:39:26.847 - Thread: 1 -> EnableAutorespawn = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> OptimalSpawnDistance = 900
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableGoodBotHints = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableResearch = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> VoxelAgeThreshold = 24
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> VoxelGridDistanceThreshold = 5000
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> VoxelTrashRemovalEnabled = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> PlayerInactivityThreshold = 0
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> OptimalGridCount = 0
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> PlayerDistanceThreshold = 500
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> BlockCountThreshold = 20
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> TrashFlagsValue = 7706
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> TrashRemovalEnabled = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> RemoveOldIdentitiesH = 0
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableVoxelHand = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> AdaptiveSimulationQuality = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableScripterRole = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16]
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> FloraDensityMultiplier = 1
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableSpiders = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableWolfs = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> TotalBotLimit = 32
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableDrones = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> MaxDrones = 5
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> StartInRespawnScreen = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> SpawnWithTools = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableJetpack = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> SunRotationIntervalMinutes = 120
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> PhysicsIterations = 8
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> CanJoinRunning = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> Scenario = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> ScenarioEditMode = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableRespawnShips = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableSunRotation = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> StationVoxelSupport = False
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableConvertToStation = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> EnableEncounters = True
[/li][li]
2022-09-23 14:39:26.848 - Thread: 1 -> Enable3rdPersonView = True
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> EnableOxygenPressurization = True
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> EnableOxygen = True
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> ExperimentalMode = True
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> MovementSpeedMultiplier = 1
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> EnableRecoil = True
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> EnvironmentDamageMultiplier = 1
[/li][li]
2022-09-23 14:39:26.849 - Thread: 1 -> MySession.Static.LogSettings - END
[/li][li]
2022-09-23 14:39:26.854 - Thread: 1 -> Analytics ids for user ([007...564]): User = (a8979f70-0395-59cf-f84c-140934ed0b1c) Session = (ec682941-d3b8-4985-acdb-0f7a07bb225b).
[/li][li]
2022-09-23 14:39:26.856 - Thread: 1 -> Sending event to ElasticSearch: WorldStart
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> Session loaded
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> RunLoadingAction - END
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
[/li][li]
2022-09-23 14:39:26.870 - Thread: 1 -> Updating continues.
[/li][li]
2022-09-23 14:39:26.873 - Thread: 1 -> GC Memory: 1435.002 / 1435.002 MB
[/li][li]
2022-09-23 14:39:27.175 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used
[/li][li]
2022-09-23 14:39:27.209 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used
[/li][li]
2022-09-23 14:39:27.214 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used
[/li][li]
2022-09-23 14:39:27.241 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used
[/li][li]
2022-09-23 14:39:27.366 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
[/li][li]
2022-09-23 14:39:27.389 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
[/li][li]
2022-09-23 14:39:27.391 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
[/li][li]
2022-09-23 14:39:27.392 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
[/li][li]
2022-09-23 14:39:27.393 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
[/li][li]
2022-09-23 14:39:27.394 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
[/li][li]
2022-09-23 14:39:29.805 - Thread: 1 -> Loading duration: 12.8728647
[/li][li]
2022-09-23 14:39:29.905 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:29.905 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:29.905 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:34.445 - Thread: 1 -> Updating stopped.
[/li][li]
2022-09-23 14:39:34.460 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:38.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:38.894 - Thread: 1 -> GUI Stats: Update 5.73060838888889, Draw 0.1254875
[/li][li]
2022-09-23 14:39:39.961 - Thread: 1 -> Saving world - START
[/li][li]
2022-09-23 14:39:39.962 - Thread: 1 -> Making world state snapshot.
[/li][li]
2022-09-23 14:39:39.962 - Thread: 1 -> Before snapshot.: GC Memory: 1,720 B
[/li][li]
2022-09-23 14:39:40.021 - Thread: 1 -> After snapshot.: GC Memory: 1,723 B
[/li][li]
2022-09-23 14:39:40.021 - Thread: 1 -> Directory cleanup: GC Memory: 1,723 B
[/li][li]
2022-09-23 14:39:40.021 - Thread: 1 -> Saving world - END
[/li][li]
2022-09-23 14:39:40.024 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:40.024 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:40.082 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[/li][li]
at System.Environment.get_StackTrace()
[/li][li]
at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot)
[/li][li]
at ParallelTasks.Parallel.RunCallbacks()
[/li][li]
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
[/li][li]
at Sandbox.MySandboxGame.Update()
[/li][li]
at Sandbox.Engine.Platform.Game.UpdateInternal()
[/li][li]
at Sandbox.Engine.Platform.Game.RunSingleFrame()
[/li][li]
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0()
[/li][li]
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
[/li][li]
at Sandbox.Engine.Platform.Game.RunLoop()
[/li][li]
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
[/li][li]
at SpaceEngineers.MyProgram.Main(String[] args)
[/li][li]
2022-09-23 14:39:40.083 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:42.360 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:42.360 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:44.560 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:46.327 - Thread: 1 -> Saving world - START
[/li][li]
2022-09-23 14:39:46.327 - Thread: 1 -> Making world state snapshot.
[/li][li]
2022-09-23 14:39:46.327 - Thread: 1 -> Before snapshot.: GC Memory: 1,733 B
[/li][li]
2022-09-23 14:39:46.337 - Thread: 1 -> After snapshot.: GC Memory: 1,735 B
[/li][li]
2022-09-23 14:39:46.337 - Thread: 1 -> Directory cleanup: GC Memory: 1,735 B
[/li][li]
2022-09-23 14:39:46.337 - Thread: 1 -> Saving world - END
[/li][li]
2022-09-23 14:39:46.360 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:46.360 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:46.377 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[/li][li]
at System.Environment.get_StackTrace()
[/li][li]
at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot)
[/li][li]
at ParallelTasks.Parallel.RunCallbacks()
[/li][li]
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
[/li][li]
at Sandbox.MySandboxGame.Update()
[/li][li]
at Sandbox.Engine.Platform.Game.UpdateInternal()
[/li][li]
at Sandbox.Engine.Platform.Game.RunSingleFrame()
[/li][li]
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0()
[/li][li]
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
[/li][li]
at Sandbox.Engine.Platform.Game.RunLoop()
[/li][li]
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
[/li][li]
at SpaceEngineers.MyProgram.Main(String[] args)
[/li][li]
2022-09-23 14:39:46.393 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:53.460 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:53.460 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:55.677 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:57.395 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:57.406 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:39:57.636 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
[/li][li]
2022-09-23 14:39:57.636 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
[/li][li]
2022-09-23 14:39:57.636 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
[/li][li]
2022-09-23 14:39:57.640 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd
[/li][li]
2022-09-23 14:39:57.641 - Thread: 1 -> MySession::Unload START
[/li][li]
2022-09-23 14:39:57.641 - Thread: 1 -> AutoSaveInMinutes: 5
[/li][li]
2022-09-23 14:39:57.641 - Thread: 1 -> MySandboxGame.IsDedicated: False
[/li][li]
2022-09-23 14:39:57.641 - Thread: 1 -> IsServer: True
[/li][li]
2022-09-23 14:39:57.641 - Thread: 1 -> MyAudio.UnloadData - START
[/li][li]
2022-09-23 14:39:57.644 - Thread: 1 -> MyAudio.UnloadData - END
[/li][li]
2022-09-23 14:39:57.644 - Thread: 1 -> MyAudio.LoadData - START
[/li][li]
2022-09-23 14:39:57.679 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000
[/li][li]
2022-09-23 14:39:57.760 - Thread: 1 -> MyAudio.LoadData - END
[/li][li]
2022-09-23 14:39:57.760 - Thread: 1 -> MyConfig.Save() - START
[/li][li]
2022-09-23 14:39:57.760 - Thread: 1 -> Path: C:\Users\speec\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
[/li][li]
2022-09-23 14:39:57.762 - Thread: 1 -> MyConfig.Save() - END
[/li][li]
2022-09-23 14:39:57.762 - Thread: 1 -> Unloading Procedural World Generator
[/li][li]
2022-09-23 14:39:57.860 - Thread: 1 -> Info: MyLights Unloading data.
[/li][li]
2022-09-23 14:39:57.862 - Thread: 1 -> Network readers disposed
[/li][li]
2022-09-23 14:39:57.862 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
[/li][li]
2022-09-23 14:39:58.003 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:39:58.003 - Thread: 1 -> Loading gamepad controls
[/li][li]
2022-09-23 14:39:58.020 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:58.020 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png
[/li][li]
2022-09-23 14:39:58.024 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:58.024 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:39:58.025 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png
[/li][li]
2022-09-23 14:39:58.027 - Thread: 1 -> Loading OffensiveWords definitions
[/li][li]
2022-09-23 14:39:58.027 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
[/li][li]
2022-09-23 14:39:58.027 - Thread: 1 -> Loading shadow textures definitions
[/li][li]
2022-09-23 14:39:58.027 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
[/li][li]
2022-09-23 14:39:58.028 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
[/li][li]
2022-09-23 14:39:58.281 - Thread: 1 -> MySession::Unload END
[/li][li]
2022-09-23 14:39:58.282 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4
[/li][li]
2022-09-23 14:39:58.283 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:58.283 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:39:58.333 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:39:58.333 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:40:05.232 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:40:07.932 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:40:07.932 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:40:09.750 - Thread: 1 -> GUI Stats: Update 0.653632388888888, Draw 0.197208055555555
[/li][li]
2022-09-23 14:40:10.733 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:40:10.733 - Thread: 11 -> Loading available saves - START
[/li][li]
2022-09-23 14:40:10.733 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:40:10.733 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564'
[/li][li]
2022-09-23 14:40:10.758 - Thread: 11 -> Loading available saves - END
[/li][li]
2022-09-23 14:40:11.149 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:40:11.149 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:40:13.034 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Sandbox_config.sbc
[/li][li]
2022-09-23 14:40:13.035 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings.
[/li][li]
2022-09-23 14:40:13.035 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
[/li][li]
2022-09-23 14:40:13.036 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
[/li][li]
2022-09-23 14:40:13.038 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:40:40.454 - Thread: 1 -> GUI Stats: Update 0.166517222222222, Draw 0.0974546111111112
[/li][li]
2022-09-23 14:41:10.454 - Thread: 1 -> GUI Stats: Update 0.0770614444444445, Draw 0.0831574999999999
[/li][li]
2022-09-23 14:41:40.454 - Thread: 1 -> GUI Stats: Update 0.0896043888888889, Draw 0.0938191111111111
[/li][li]
2022-09-23 14:42:10.454 - Thread: 1 -> GUI Stats: Update 0.0765482777777777, Draw 0.0795352222222223
[/li][li]
2022-09-23 14:42:40.454 - Thread: 1 -> GUI Stats: Update 0.0700251666666665, Draw 0.0754340555555555
[/li][li]
2022-09-23 14:43:10.454 - Thread: 1 -> GUI Stats: Update 0.0671877222222221, Draw 0.0713467222222221
[/li][li]
2022-09-23 14:43:40.455 - Thread: 1 -> GUI Stats: Update 0.0668419444444445, Draw 0.0749680000000001
[/li][li]
2022-09-23 14:43:58.354 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
[/li][li]
2022-09-23 14:44:10.455 - Thread: 1 -> GUI Stats: Update 0.0707992222222222, Draw 0.0741611666666666
[/li][li]
2022-09-23 14:44:40.454 - Thread: 1 -> GUI Stats: Update 0.0697526666666668, Draw 0.0774160555555555
[/li][li]
2022-09-23 14:45:10.454 - Thread: 1 -> GUI Stats: Update 0.0735686666666667, Draw 0.0802421666666667
[/li][li]
2022-09-23 14:45:40.454 - Thread: 1 -> GUI Stats: Update 0.0732594999999999, Draw 0.0791047777777777
[/li][li]
2022-09-23 14:46:10.455 - Thread: 1 -> GUI Stats: Update 0.0769323333333334, Draw 0.0878543888888886
[/li][li]
2022-09-23 14:46:40.455 - Thread: 1 -> GUI Stats: Update 0.0828143888888889, Draw 0.0921250555555557
[/li][li]
2022-09-23 14:47:10.455 - Thread: 1 -> GUI Stats: Update 0.0921026666666668, Draw 0.101047277777778
[/li][li]
2022-09-23 14:47:40.455 - Thread: 1 -> GUI Stats: Update 0.0976966666666667, Draw 0.107085222222222
[/li][li]
2022-09-23 14:48:10.455 - Thread: 1 -> GUI Stats: Update 0.0966138888888891, Draw 0.115099833333333
[/li][li]
2022-09-23 14:48:40.455 - Thread: 1 -> GUI Stats: Update 0.108600611111111, Draw 0.129631222222222
[/li][li]
2022-09-23 14:48:58.355 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
[/li][li]
2022-09-23 14:49:10.455 - Thread: 1 -> GUI Stats: Update 0.127118888888889, Draw 0.173788777777778
[/li][li]
2022-09-23 14:49:40.455 - Thread: 1 -> GUI Stats: Update 0.140990166666666, Draw 0.171926333333334
[/li][li]
2022-09-23 14:50:10.455 - Thread: 1 -> GUI Stats: Update 0.1348825, Draw 0.169487166666667
[/li][li]
2022-09-23 14:50:40.456 - Thread: 1 -> GUI Stats: Update 0.131281277777778, Draw 0.1616095
[/li][li]
2022-09-23 14:51:10.456 - Thread: 1 -> GUI Stats: Update 0.127577666666667, Draw 0.149719055555556
[/li][li]
2022-09-23 14:51:40.457 - Thread: 1 -> GUI Stats: Update 0.126361555555556, Draw 0.141529611111111
[/li][li]
2022-09-23 14:52:10.456 - Thread: 1 -> GUI Stats: Update 0.124010888888889, Draw 0.157329944444444
[/li][li]
2022-09-23 14:52:40.455 - Thread: 1 -> GUI Stats: Update 0.126866388888889, Draw 0.155085555555556
[/li][li]
2022-09-23 14:53:10.455 - Thread: 1 -> GUI Stats: Update 0.126686111111111, Draw 0.149723666666667
[/li][li]
2022-09-23 14:53:40.456 - Thread: 1 -> GUI Stats: Update 0.188826166666667, Draw 0.152327611111111
[/li][li]
2022-09-23 14:53:46.206 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:46.206 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:46.206 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:53:46.206 - Thread: 11 -> Loading available saves - START
[/li][li]
2022-09-23 14:53:46.206 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564'
[/li][li]
2022-09-23 14:53:46.234 - Thread: 11 -> Loading available saves - END
[/li][li]
2022-09-23 14:53:46.622 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:46.623 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:48.906 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:48.906 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:51.039 - Thread: 11 -> Loading available saves - START
[/li][li]
2022-09-23 14:53:51.039 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:53:51.039 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:53:51.039 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564'
[/li][li]
2022-09-23 14:53:51.068 - Thread: 11 -> Loading available saves - END
[/li][li]
2022-09-23 14:53:51.456 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:51.456 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:54.122 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:53:54.874 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Sandbox_config.sbc
[/li][li]
2022-09-23 14:53:54.875 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings.
[/li][li]
2022-09-23 14:53:54.875 - Thread: 39 -> LoadSandbox() - Start
[/li][li]
2022-09-23 14:53:54.875 - Thread: 39 -> LoadSession() - Start
[/li][li]
2022-09-23 14:53:54.875 - Thread: 39 -> C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16
[/li][li]
2022-09-23 14:53:54.875 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Sandbox_config.sbc
[/li][li]
2022-09-23 14:53:55.639 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Sandbox_config.sbc
[/li][li]
2022-09-23 14:53:55.642 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings.
[/li][li]
2022-09-23 14:53:55.642 - Thread: 39 -> CheckPoint Experimental mode: Yes
[/li][li]
2022-09-23 14:53:55.642 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts
[/li][li]
2022-09-23 14:53:55.642 - Thread: 39 -> LoadSession() - End
[/li][li]
2022-09-23 14:53:55.642 - Thread: 39 -> LoadSandbox() - End
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:53:55.656 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:53:55.657 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
[/li][li]
2022-09-23 14:53:55.657 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:53:55.657 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
[/li][li]
2022-09-23 14:53:55.873 - Thread: 1 -> RunLoadingAction - START
[/li][li]
2022-09-23 14:53:55.873 - Thread: 1 -> Loading session: C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16
[/li][li]
2022-09-23 14:53:56.087 - Thread: 1 -> GC Memory: 1,426,559,912 B
[/li][li]
2022-09-23 14:53:56.093 - Thread: 1 -> Process Memory: 10,224,939,008 B
[/li][li]
2022-09-23 14:53:56.093 - Thread: 1 -> Experimental mode: Yes
[/li][li]
2022-09-23 14:53:56.093 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration
[/li][li]
2022-09-23 14:53:56.093 - Thread: 1 -> Console compatibility: No
[/li][li]
2022-09-23 14:53:56.118 - Thread: 1 -> MyScriptManager.LoadData() - START
[/li][li]
2022-09-23 14:53:56.138 - Thread: 1 -> MyScriptManager.LoadData() - END
[/li][li]
2022-09-23 14:53:56.138 - Thread: 1 -> MyDefinitionManager.LoadData() - START
[/li][li]
2022-09-23 14:53:56.138 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
[/li][li]
2022-09-23 14:53:56.140 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72
[/li][li]
2022-09-23 14:53:56.268 - Thread: 1 -> Loading scenarios
[/li][li]
2022-09-23 14:53:56.269 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
[/li][li]
2022-09-23 14:53:56.269 - Thread: 1 -> List of used mods (0) - START
[/li][li]
2022-09-23 14:53:56.269 - Thread: 1 -> List of used mods - END
[/li][li]
2022-09-23 14:53:56.313 - Thread: 1 -> Loading behaviors
[/li][li]
2022-09-23 14:53:56.313 - Thread: 1 -> Loading ammo magazines
[/li][li]
2022-09-23 14:53:56.313 - Thread: 1 -> Loading ammo definitions
[/li][li]
2022-09-23 14:53:56.313 - Thread: 1 -> Loading animations
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading animations
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading sound definitions
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading category classes
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading category classes
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading blueprint classes
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading blueprint class entries
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading blueprint class entries
[/li][li]
2022-09-23 14:53:56.314 - Thread: 1 -> Loading blueprints
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading blueprints
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading agent definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading character definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading character definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading components
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading components
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading configuration
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading container types
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading Contract Types
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading gamepad controls
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading block positions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading block positions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading curve definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading debris
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading environment items entries
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading decal global definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading decal definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading decal definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading drone behaviors
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading edges
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading emissive color definitions
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading emissive color default states
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading animations
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading entity components
[/li][li]
2022-09-23 14:53:56.315 - Thread: 1 -> Loading component containers
[/li][li]
2022-09-23 14:53:56.316 - Thread: 1 -> Loading environment items entries
[/li][li]
2022-09-23 14:53:56.316 - Thread: 1 -> Loading Faction Names
[/li][li]
2022-09-23 14:53:56.316 - Thread: 1 -> Loading factions
[/li][li]
2022-09-23 14:53:56.316 - Thread: 1 -> Loading flare definitions
[/li][li]
2022-09-23 14:53:56.316 - Thread: 1 -> Loading gas property definitions
[/li][li]
2022-09-23 14:53:56.316 - Thread: 1 -> Loading event definitions
[/li][li]
2022-09-23 14:53:56.316 - Thread: 1 -> Loading physical items
[/li][li]
2022-09-23 14:53:56.333 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:53:56.333 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> GuiTextures.sbc
[/li][li]
2022-09-23 14:53:56.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading LCD texture categories
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading OffensiveWords definitions
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading planet definition
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading physical items
[/li][li]
2022-09-23 14:53:56.340 - Thread: 1 -> Loading physical items
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading physical material properties
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading pirate antennas
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading research blocks definitions
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading research groups definitions
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading resource distribution groups
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading shadow textures definitions
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading ship sound groups
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading ship sound groups
[/li][li]
2022-09-23 14:53:56.341 - Thread: 1 -> Loading sound categories
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading stat definitions
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading gamepad controls
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading grid creators
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading transparent material properties
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading planet definition
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading voxel map storage definitions
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading voxel material definitions
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading voxel material definitions
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading voxel material definitions
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading voxel material definitions
[/li][li]
2022-09-23 14:53:56.342 - Thread: 1 -> Loading Weather Effects
[/li][li]
2022-09-23 14:53:56.343 - Thread: 1 -> Audio effects definitions
[/li][li]
2022-09-23 14:53:56.343 - Thread: 1 -> Loading environment items definitions
[/li][li]
2022-09-23 14:53:56.343 - Thread: 1 -> Loading environment items definitions
[/li][li]
2022-09-23 14:53:56.343 - Thread: 1 -> Loading physical material properties
[/li][li]
2022-09-23 14:53:56.343 - Thread: 1 -> Loading particle effect definitions
[/li][li]
2022-09-23 14:53:56.406 - Thread: 1 -> Loading particle effect definitions
[/li][li]
2022-09-23 14:53:56.408 - Thread: 1 -> Loading environment item definitions
[/li][li]
2022-09-23 14:53:56.408 - Thread: 1 -> Loading weapon definitions
[/li][li]
2022-09-23 14:53:56.409 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.409 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.409 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.410 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.410 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.411 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.411 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.411 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.412 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.412 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.413 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.413 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.413 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.414 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.414 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.414 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.415 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.415 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.416 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.416 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.417 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.417 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.423 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.423 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.425 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.425 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.426 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.426 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.427 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.427 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.428 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.428 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.429 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.430 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.431 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.431 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.433 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.433 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.434 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.434 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.435 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.438 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.440 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.440 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.442 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.442 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.443 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.444 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.445 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.446 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.447 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.448 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.450 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.450 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.472 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.473 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.476 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.477 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.479 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.479 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.481 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.481 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.483 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.484 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.486 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.487 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.490 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.491 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.494 - Thread: 1 -> Loading cube blocks
[/li][li]
2022-09-23 14:53:56.495 - Thread: 1 -> Created block definitions
[/li][li]
2022-09-23 14:53:56.498 - Thread: 1 -> Loading block variant groups
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
[/li][li]
2022-09-23 14:53:56.500 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
[/li][li]
2022-09-23 14:53:56.501 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
[/li][li]
2022-09-23 14:53:56.502 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
[/li][li]
2022-09-23 14:53:56.502 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
[/li][li]
2022-09-23 14:53:56.502 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
[/li][li]
2022-09-23 14:53:56.502 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
[/li][li]
2022-09-23 14:53:56.502 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
[/li][li]
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2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc
[/li][li]
2022-09-23 14:53:56.510 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
[/li][li]
2022-09-23 14:53:56.511 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
[/li][li]
2022-09-23 14:53:56.513 - Thread: 1 -> Loading asteroid generators
[/li][li]
2022-09-23 14:53:56.513 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:53:56.513 - Thread: 1 -> Loading drop containers
[/li][li]
2022-09-23 14:53:56.513 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:53:56.514 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:53:56.514 - Thread: 1 -> Loading radial menu definitions
[/li][li]
2022-09-23 14:53:56.514 - Thread: 1 -> Loading respawn ships
[/li][li]
2022-09-23 14:53:56.514 - Thread: 1 -> Loading spawn groups
[/li][li]
2022-09-23 14:53:56.514 - Thread: 1 -> Loading wheel speeds
[/li][li]
2022-09-23 14:53:56.519 - Thread: 1 -> MyAudio.UnloadData - START
[/li][li]
2022-09-23 14:53:56.522 - Thread: 1 -> MyAudio.UnloadData - END
[/li][li]
2022-09-23 14:53:56.522 - Thread: 1 -> MyAudio.LoadData - START
[/li][li]
2022-09-23 14:53:56.563 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000
[/li][li]
2022-09-23 14:53:56.642 - Thread: 1 -> MyAudio.LoadData - END
[/li][li]
2022-09-23 14:53:56.644 - Thread: 1 -> MyDefinitionManager.LoadData() - END
[/li][li]
2022-09-23 14:53:56.646 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:53:56.669 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:53:56.670 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:53:56.670 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:53:56.672 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
[/li][li]
2022-09-23 14:53:56.775 - Thread: 1 -> MyLights.LoadData() - START
[/li][li]
2022-09-23 14:53:56.775 - Thread: 1 -> Info: MyLights preallocated lights cache created.
[/li][li]
2022-09-23 14:53:56.775 - Thread: 1 -> MyLights.LoadData() - END
[/li][li]
2022-09-23 14:53:56.775 - Thread: 1 -> Info: MyLights initialized.
[/li][li]
2022-09-23 14:53:56.775 - Thread: 1 -> MyExplosions.LoadData() - START
[/li][li]
2022-09-23 14:53:56.775 - Thread: 1 -> MyExplosions.LoadData() - END
[/li][li]
2022-09-23 14:53:56.778 - Thread: 1 -> Pre-loading neutral ship spawn groups...
[/li][li]
2022-09-23 14:53:56.778 - Thread: 1 -> End pre-loading neutral ship spawn groups.
[/li][li]
2022-09-23 14:53:56.778 - Thread: 1 -> Loading Procedural World Generator
[/li][li]
2022-09-23 14:53:56.778 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
[/li][li]
2022-09-23 14:53:56.781 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
[/li][li]
2022-09-23 14:53:56.782 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
[/li][li]
2022-09-23 14:53:56.782 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
[/li][li]
2022-09-23 14:53:56.782 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
[/li][li]
2022-09-23 14:53:56.782 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
[/li][li]
2022-09-23 14:53:56.782 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
[/li][li]
2022-09-23 14:53:56.782 - Thread: 11 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Mars-2044023682d120000.vx2'
[/li][li]
2022-09-23 14:53:56.782 - Thread: 12 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\EarthLike-1779144428d120000.vx2'
[/li][li]
2022-09-23 14:53:56.782 - Thread: 13 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Moon-1353915701d19000.vx2'
[/li][li]
2022-09-23 14:53:56.782 - Thread: 1 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Titan-2124704365d19000.vx2'
[/li][li]
2022-09-23 14:53:56.782 - Thread: 14 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Alien-291759539d120000.vx2'
[/li][li]
2022-09-23 14:53:59.851 - Thread: 11 -> Info: Planet generator name: Mars
[/li][li]
2022-09-23 14:53:59.852 - Thread: 11 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Mars-2044023682d120000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:900000 Y:0 Z:1500000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 105000
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.9
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.01, 0.12]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.9
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Mars
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 1800
[/li][li]
WeatherFrequencyMax = 5400
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyNormal
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:53:59.852 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False
[/li][li]
2022-09-23 14:53:59.853 - Thread: 11 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Triton-12345d80253.vx2'
[/li][li]
2022-09-23 14:54:00.219 - Thread: 1 -> Info: Planet generator name: Titan
[/li][li]
2022-09-23 14:54:00.219 - Thread: 1 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Titan-2124704365d19000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:20000 Y:210000 Z:5780000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 16625
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.25
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.03, 0.03]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.25
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Titan
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 3600
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:54:00.220 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
[/li][li]
2022-09-23 14:54:00.220 - Thread: 1 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Europa-595048092d19000.vx2'
[/li][li]
2022-09-23 14:54:00.451 - Thread: 13 -> Info: Planet generator name: Moon
[/li][li]
2022-09-23 14:54:00.451 - Thread: 13 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Moon-1353915701d19000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:0 Y:120000 Z:-130000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 16625
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: False
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.25
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
[/li][li]
HasAtmosphere = False
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.03, 0.03]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial =
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.25
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings =
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Moon
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 0
[/li][li]
WeatherFrequencyMax = 0
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:54:00.452 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False
[/li][li]
2022-09-23 14:54:00.452 - Thread: 13 -> Loading voxel storage from file 'C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\Pertam-12345d60133.vx2'
[/li][li]
2022-09-23 14:54:00.666 - Thread: 12 -> Info: Planet generator name: EarthLike
[/li][li]
2022-09-23 14:54:00.666 - Thread: 12 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: EarthLike-1779144428d120000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:-131072 Y:-131072 Z:-131072
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 105000
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.01, 0.12]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = EarthLike
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 5400
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyEasy
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:54:00.917 - Thread: 14 -> Info: Planet generator name: Alien
[/li][li]
2022-09-23 14:54:00.918 - Thread: 14 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Alien-291759539d120000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:0 Y:0 Z:5600000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 105000
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1.1
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.01, 0.12]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1.1
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Alien
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 1800
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyNormal
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:54:02.627 - Thread: 11 -> Info: Planet generator name: Triton
[/li][li]
2022-09-23 14:54:02.627 - Thread: 11 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Triton-12345d80253
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:-350000 Y:-2500000 Z:300000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 70221.38
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.05, 0.2]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = ExtremeFreeze
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Triton
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 1200
[/li][li]
WeatherFrequencyMax = 3600
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyEasy
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:54:03.565 - Thread: 1 -> Info: Planet generator name: Europa
[/li][li]
2022-09-23 14:54:03.565 - Thread: 1 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Europa-595048092d19000
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:900000 Y:0 Z:1600000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 16625
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 0.25
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.03, 0.06]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 0.25
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Europa
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo =
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 5
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 300
[/li][li]
WeatherFrequencyMax = 600
[/li][li]
GlobalWeather = True
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:54:04.092 - Thread: 13 -> Info: Planet generator name: Pertam
[/li][li]
2022-09-23 14:54:04.093 - Thread: 13 -> Info: Planet init values: Planet init arguments:
[/li][li]
Storage name: Pertam-12345d60133
[/li][li]
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
[/li][li]
PositionMinCorner: X:-4000000 Y:-65000 Z:-800000
[/li][li]
Radius: 0
[/li][li]
AtmosphereRadius: 52616.38
[/li][li]
MaxRadius: 0
[/li][li]
MinRadius: 0
[/li][li]
HasAtmosphere: True
[/li][li]
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
[/li][li]
GravityFalloff: 7
[/li][li]
MarkAreaEmpty: True
[/li][li]
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
[/li][li]
SurfaceGravity: 1.2
[/li][li]
AddGps: False
[/li][li]
SpherizeWithDistance: True
[/li][li]
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam
[/li][li]
EnvironmentId =
[/li][li]
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam
[/li][li]
HasAtmosphere = True
[/li][li]
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
[/li][li]
PlanetMaps = VRage.Game.MyPlanetMaps
[/li][li]
HillParams = Range[-0.025, 0.025]
[/li][li]
MaterialsMaxDepth = Range[4000, 4000]
[/li][li]
MaterialsMinDepth = Range[20, 20]
[/li][li]
OreMappings = VRage.Game.MyPlanetOreMapping[]
[/li][li]
GravityFalloffPower = 7
[/li][li]
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
[/li][li]
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
[/li][li]
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
[/li][li]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
[/li][li]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
[/li][li]
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
[/li][li]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
[/li][li]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
[/li][li]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
[/li][li]
SurfaceGravity = 1.2
[/li][li]
AtmosphereHeight = 0
[/li][li]
SectorDensity = 0.0017
[/li][li]
DefaultSurfaceTemperature = Cozy
[/li][li]
Atmosphere = VRage.Game.MyPlanetAtmosphere
[/li][li]
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
[/li][li]
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
[/li][li]
FolderName = Pertam
[/li][li]
Detail = VRage.Game.MyPlanetSurfaceDetail
[/li][li]
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
[/li][li]
NightAnimalSpawnInfo =
[/li][li]
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
[/li][li]
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
[/li][li]
MinimumSurfaceLayerDepth = 1
[/li][li]
StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
[/li][li]
WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
[/li][li]
WeatherFrequencyMin = 600
[/li][li]
WeatherFrequencyMax = 5400
[/li][li]
GlobalWeather = False
[/li][li]
MaxBotCount = 16
[/li][li]
MaxBotsPerPlayer = 32
[/li][li]
Difficulty = DifficultyHard
[/li][li]
Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam
[/li][li]
DisplayNameEnum =
[/li][li]
DescriptionEnum =
[/li][li]
DisplayNameString =
[/li][li]
DescriptionString =
[/li][li]
DescriptionArgs =
[/li][li]
Icons =
[/li][li]
Enabled = True
[/li][li]
Public = True
[/li][li]
AvailableInSurvival = True
[/li][li]
Context = VRage.Game.MyModContext
[/li][li]
DLCs =
[/li][li]
DisplayNameText =
[/li][li]
DescriptionText =
[/li][li]
UserCreated: False
[/li][li]
InitializeComponents: False
[/li][li]
2022-09-23 14:54:04.093 - Thread: 1 -> Entities loaded & initialized
[/li][li]
2022-09-23 14:54:04.093 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> MySession.Static.LogSettings - START
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> Name = Star System 2022-09-23 14:16
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> Description =
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> GameDateTime = 01/01/2081 00:04:03
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> Password =
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> CurrentPath = C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> WorkshopId = 2866697388
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> CameraController = MyCockpit {180D2D4199635FF} Passenger Seat
[/li][li]
2022-09-23 14:54:04.095 - Thread: 1 -> ThumbPath = C:\Users\speec\AppData\Roaming\SpaceEngineers\Saves\76561198136351564\Star System 2022-09-23 14-16\thumb.jpg
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> Settings:
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> GameMode = Survival
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxPlayers = 4
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> OnlineMode = OFFLINE
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> TotalPCU = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> PiratePCU = 50000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> AutoHealing = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> WeaponsEnabled = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> ThrusterDamage = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableSpectator = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableCopyPaste = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxFloatingObjects = 100
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxGridSize = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxBlocksPerPlayer = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> CargoShipsEnabled = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnvironmentHostility = SAFE
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> ShowPlayerNamesOnHud = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> InventorySizeMultiplier = 10
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> BlocksInventorySizeMultiplier = 10
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> RefinerySpeedMultiplier = 10
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> AssemblerSpeedMultiplier = 10
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> WelderSpeedMultiplier = 5
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> GrinderSpeedMultiplier = 5
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> ClientCanSave = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> HackSpeedMultiplier = 0.33
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> PermanentDeath = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> DestructibleBlocks = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableScripts = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> AutoSaveInMinutes = 5
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> SpawnShipTimeMultiplier = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> ProceduralDensity = 0.35
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> ProceduralSeed = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> DestructibleBlocks = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableIngameScripts = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> ViewDistance = 15000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> Voxel destruction = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableStructuralSimulation = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxActiveFracturePieces = 50
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableContainerDrops = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MinDropContainerRespawnTime = 5
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxDropContainerRespawnTime = 20
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableTurretsFriendlyFire = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableSubgridDamage = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> SyncDistance = 3000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> BlockLimitsEnabled = NONE
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> AFKTimeoutMin = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> StopGridsPeriodMin = 15
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxPlanets = 99
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxBackupSaves = 5
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxFactionsCount = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableRemoteBlockRemoval = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> RespawnShipDelete = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> WorldSizeKm = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> ResetOwnership = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> RealisticSound = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableSaving = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> InfiniteAmmo = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableToolShake = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> VoxelGeneratorVersion = 4
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> OffensiveWordsFiltering = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> UseConsolePCU = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> PredefinedAsteroids = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableSelectivePhysicsUpdates = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> FamilySharing = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnablePcuTrading = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> SuppressedWarnings =
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> SimplifiedSimulation = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EconomyTickInSeconds = 1200
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> StationsDistanceInnerRadius = 10000000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> TradeFactionsCount = 15
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> HarvestRatioMultiplier = 0.8
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> WeatherSystem = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> DepositSizeDenominator = 60
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> DepositsCountCoefficient = 1
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableEconomy = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableBountyContracts = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableSupergridding = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableAutorespawn = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> OptimalSpawnDistance = 900
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableGoodBotHints = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableResearch = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> VoxelAgeThreshold = 24
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> VoxelGridDistanceThreshold = 5000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> VoxelTrashRemovalEnabled = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> PlayerInactivityThreshold = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> OptimalGridCount = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> PlayerDistanceThreshold = 500
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> BlockCountThreshold = 20
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> TrashFlagsValue = 7706
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> TrashRemovalEnabled = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> RemoveOldIdentitiesH = 0
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableVoxelHand = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> AdaptiveSimulationQuality = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableScripterRole = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16]
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> FloraDensityMultiplier = 1
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableSpiders = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableWolfs = False
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> TotalBotLimit = 32
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> EnableDrones = True
[/li][li]
2022-09-23 14:54:04.096 - Thread: 1 -> MaxDrones = 5
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> StartInRespawnScreen = False
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> SpawnWithTools = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableJetpack = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> SunRotationIntervalMinutes = 120
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> PhysicsIterations = 8
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> CanJoinRunning = False
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> Scenario = False
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> ScenarioEditMode = False
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableRespawnShips = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableSunRotation = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> StationVoxelSupport = False
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableConvertToStation = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableEncounters = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> Enable3rdPersonView = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableOxygenPressurization = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableOxygen = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> ExperimentalMode = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> MovementSpeedMultiplier = 1
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnableRecoil = True
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> EnvironmentDamageMultiplier = 1
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> MySession.Static.LogSettings - END
[/li][li]
2022-09-23 14:54:04.097 - Thread: 1 -> Analytics ids for user ([007...564]): User = (a8979f70-0395-59cf-f84c-140934ed0b1c) Session = (ec682941-d3b8-4985-acdb-0f7a07bb225b).
[/li][li]
2022-09-23 14:54:04.098 - Thread: 1 -> Sending event to ElasticSearch: WorldStart
[/li][li]
2022-09-23 14:54:04.104 - Thread: 1 -> Session loaded
[/li][li]
2022-09-23 14:54:04.105 - Thread: 1 -> RunLoadingAction - END
[/li][li]
2022-09-23 14:54:04.105 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
[/li][li]
2022-09-23 14:54:04.105 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
[/li][li]
2022-09-23 14:54:04.105 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
[/li][li]
2022-09-23 14:54:04.105 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:54:04.105 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
[/li][li]
2022-09-23 14:54:04.105 - Thread: 1 -> Updating continues.
[/li][li]
2022-09-23 14:54:04.106 - Thread: 1 -> GC Memory: 1469.952 / 1469.952 MB
[/li][li]
2022-09-23 14:54:04.106 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
[/li][li]
2022-09-23 14:54:04.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 14:54:04.399 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2547.541,7351.097,1,0,1499.257,10322.93,20699,-20675,5,9.751246,6.381774,0,30744,22.83509,0,16.66667,2.226706,1.457284,100,7600006489,1499.257,0,0
[/li][li]
2022-09-23 14:54:04.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 14:54:04.399 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,839,298,109,511,0,849,7247,4287,0,0,273,4799,0,2229,67,0,0,0,384,19,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 14:54:06.384 - Thread: 1 -> Loading duration: 10.7274941
[/li][li]
2022-09-23 14:54:06.407 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:54:06.407 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:54:06.407 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:54:11.433 - Thread: 1 -> Updating stopped.
[/li][li]
2022-09-23 14:54:11.449 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:54:13.083 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:54:18.500 - Thread: 1 -> Saving world - START
[/li][li]
2022-09-23 14:54:18.501 - Thread: 1 -> Making world state snapshot.
[/li][li]
2022-09-23 14:54:18.501 - Thread: 1 -> Before snapshot.: GC Memory: 1,629 B
[/li][li]
2022-09-23 14:54:18.510 - Thread: 1 -> After snapshot.: GC Memory: 1,627 B
[/li][li]
2022-09-23 14:54:18.511 - Thread: 1 -> Directory cleanup: GC Memory: 1,627 B
[/li][li]
2022-09-23 14:54:18.511 - Thread: 1 -> Saving world - END
[/li][li]
2022-09-23 14:54:18.550 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[/li][li]
at System.Environment.get_StackTrace()
[/li][li]
at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot)
[/li][li]
at ParallelTasks.Parallel.RunCallbacks()
[/li][li]
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
[/li][li]
at Sandbox.MySandboxGame.Update()
[/li][li]
at Sandbox.Engine.Platform.Game.UpdateInternal()
[/li][li]
at Sandbox.Engine.Platform.Game.RunSingleFrame()
[/li][li]
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0()
[/li][li]
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
[/li][li]
at Sandbox.Engine.Platform.Game.RunLoop()
[/li][li]
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
[/li][li]
at SpaceEngineers.MyProgram.Main(String[] args)
[/li][li]
2022-09-23 14:54:18.566 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
[/li][li]
2022-09-23 14:54:18.733 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:54:18.733 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:54:18.917 - Thread: 1 -> GUI Stats: Update 4.94451366666666, Draw 0.1709235
[/li][li]
2022-09-23 14:54:20.083 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
[/li][li]
2022-09-23 14:54:20.083 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
[/li][li]
2022-09-23 14:54:48.916 - Thread: 1 -> GUI Stats: Update 0.123363611111111, Draw 0.182796666666666
[/li][li]
2022-09-23 14:55:04.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 14:55:04.366 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,4.122066,12.76613,1,0,1638.44,10913.27,20699,-20675,5,4.622631,98.60454,0.36111,29742,48.37907,0,16.66667,2.236386,47.70396,100,8163310380,1638.44,0,0
[/li][li]
2022-09-23 14:55:04.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 14:55:04.366 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7785,4671,0,0,456,5209,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 14:55:18.917 - Thread: 1 -> GUI Stats: Update 0.0900444444444446, Draw 0.188858
[/li][li]
2022-09-23 14:55:48.916 - Thread: 1 -> GUI Stats: Update 0.1003335, Draw 0.185355111111111
[/li][li]
2022-09-23 14:56:04.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 14:56:04.383 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,3.660621,11.53758,1,0,1640.696,10904.32,20699,-20675,5,3.980462,99.64156,0.3543381,30163,51.37233,0,16.66667,2.044856,51.18819,100,8163310380,1640.696,0,0
[/li][li]
2022-09-23 14:56:04.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 14:56:04.383 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7785,4671,0,0,456,5209,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 14:56:18.916 - Thread: 1 -> GUI Stats: Update 0.123632166666667, Draw 0.215656444444444
[/li][li]
2022-09-23 14:56:48.916 - Thread: 1 -> GUI Stats: Update 0.095211888888889, Draw 0.200256777777778
[/li][li]
2022-09-23 14:57:04.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 14:57:04.399 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,3.451919,10.23635,1,0,1641.773,10911.71,20699,-20675,5,4.269864,99.46733,0.3447747,30128,50.20405,0,16.66667,2.143645,49.93663,100,8162846540,1641.773,0,0
[/li][li]
2022-09-23 14:57:04.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 14:57:04.400 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,839,298,110,538,72,849,7784,4671,0,0,456,5209,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 14:57:18.917 - Thread: 1 -> GUI Stats: Update 0.0958658888888889, Draw 0.197661388888889
[/li][li]
2022-09-23 14:57:48.916 - Thread: 1 -> GUI Stats: Update 0.0923589444444445, Draw 0.193671111111111
[/li][li]
2022-09-23 14:58:04.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 14:58:04.417 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,3.497253,10.90807,1,0,1643.539,10912.21,20699,-20675,5,4.268367,99.62068,0.3323478,30102,49.48747,0,16.66667,2.112307,49.29976,100,8172130980,1643.539,0,0
[/li][li]
2022-09-23 14:58:04.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 14:58:04.417 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7793,4679,0,0,464,5217,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 14:58:18.917 - Thread: 1 -> GUI Stats: Update 0.0940025, Draw 0.195545611111111
[/li][li]
2022-09-23 14:58:48.917 - Thread: 1 -> GUI Stats: Update 0.094216388888889, Draw 0.193644611111111
[/li][li]
2022-09-23 14:59:04.116 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
[/li][li]
2022-09-23 14:59:04.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 14:59:04.433 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,3.52465,11.71199,1,0,1644.669,10903.19,20699,-20675,5,3.998989,99.68903,0.3216334,30739,50.37336,0,16.66667,2.014425,50.21671,100,8163283620,1644.669,0,0
[/li][li]
2022-09-23 14:59:04.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 14:59:04.433 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7785,4671,0,0,456,5209,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 14:59:18.916 - Thread: 1 -> GUI Stats: Update 0.0919122222222221, Draw 0.191897166666667
[/li][li]
2022-09-23 14:59:48.917 - Thread: 1 -> GUI Stats: Update 0.0933850555555555, Draw 0.192367
[/li][li]
2022-09-23 15:00:04.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 15:00:04.450 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,3.347357,11.80272,1,0,1646.667,10912.15,20699,-20675,5,4.320872,99.56745,0.3312807,30698,49.72815,0,16.66667,2.14869,49.51305,100,8172108680,1646.667,0,0
[/li][li]
2022-09-23 15:00:04.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 15:00:04.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7793,4679,0,0,464,5217,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 15:00:18.917 - Thread: 1 -> GUI Stats: Update 0.0920618333333332, Draw 0.190197611111111
[/li][li]
2022-09-23 15:00:48.917 - Thread: 1 -> GUI Stats: Update 0.0951972222222221, Draw 0.194073277777778
[/li][li]
2022-09-23 15:01:04.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 15:01:04.468 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,3.737426,11.73846,1,0,1647.527,10902.95,20699,-20675,5,4.665042,99.63046,0.338943,30866,48.29154,0,16.66667,2.252821,48.11308,100,8163261320,1647.527,0,0
[/li][li]
2022-09-23 15:01:04.468 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 15:01:04.468 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7785,4671,0,0,456,5209,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 15:01:18.917 - Thread: 1 -> GUI Stats: Update 0.0993261666666666, Draw 0.198959444444445
[/li][li]
2022-09-23 15:01:48.917 - Thread: 1 -> GUI Stats: Update 0.0922407222222223, Draw 0.192297611111111
[/li][li]
2022-09-23 15:02:04.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 15:02:04.484 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,3.622108,11.59701,1,0,1648.795,10903.35,20699,-20675,5,4.26981,98.94207,0.3444234,30807,53.646,0,16.66667,2.290583,53.07847,100,8163281390,1648.795,0,0
[/li][li]
2022-09-23 15:02:04.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 15:02:04.484 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7785,4671,0,0,456,5209,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 15:02:18.918 - Thread: 1 -> GUI Stats: Update 0.0932104444444444, Draw 0.193816666666667
[/li][li]
2022-09-23 15:02:48.917 - Thread: 1 -> GUI Stats: Update 0.0896957777777779, Draw 0.191870944444444
[/li][li]
2022-09-23 15:03:04.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
[/li][li]
2022-09-23 15:03:04.501 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,3.640564,9.284717,1,0,1648.897,10903.05,20699,-20675,5,4.469587,99.61785,0.3407644,30608,49.7729,0,16.66667,2.224643,49.5827,100,8163281390,1648.897,0,0
[/li][li]
2022-09-23 15:03:04.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
[/li][li]
2022-09-23 15:03:04.501 - Thread: 1 -> MEMORY VALUES,2,1,0,1,30,840,298,110,538,72,849,7785,4671,0,0,456,5209,0,2295,135,0,54,67,384,45,0,0,1717,758,456,8,50,0,0,0,0
[/li][li]
2022-09-23 15:03:18.917 - Thread: 1 -> GUI Stats: Update 0.0897308888888889, Draw 0.198005333333333
[/li][li]
2022-09-23 15:03:48.917 - Thread: 1 -> GUI Stats: Update 0.0939128888888888, Draw 0.200867166666667
[/li][/ol]
Hi, Engineer!
Sorry to hear you're experiencing this issue.
As you have mentioned, this issue is happening on your Main account, we recommend you try the following steps when logged in with your Main Account on Steam.
Verify your game files on Steam
Delete SpaceEngineers.cfg file
Delete ShaderCache folder
If the issue persists, could you kindly share the whole log file (as you can find it in the roaming folder)? Please send us the whole text file.
We are looking forward to assisting you with this issue.
Kind Regards,
Keen Software House: QA Department
Hi, Engineer!
Sorry to hear you're experiencing this issue.
As you have mentioned, this issue is happening on your Main account, we recommend you try the following steps when logged in with your Main Account on Steam.
Verify your game files on Steam
Delete SpaceEngineers.cfg file
Delete ShaderCache folder
If the issue persists, could you kindly share the whole log file (as you can find it in the roaming folder)? Please send us the whole text file.
We are looking forward to assisting you with this issue.
Kind Regards,
Keen Software House: QA Department
All this has been done.
https://steamcommunity.com/app/244850/discussions/6/3373782431193231886/?tscn=1664139856
All this has been done.
https://steamcommunity.com/app/244850/discussions/6/3373782431193231886/?tscn=1664139856
Hello, engineer!
As requested in the previous comment, could you please send us the log file (the whole text file) related to the Main steam account you are experiencing this issue with?
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
As requested in the previous comment, could you please send us the log file (the whole text file) related to the Main steam account you are experiencing this issue with?
Kind Regards,
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
ohh interesting
ohh interesting
Replies have been locked on this page!