Configbug on CustomTurretControler
I found a wierd Bug i gues (or its just the way that game works), which just broke my entire work on something.
I build a guided Missle with that TurretControler. It all Runs fine on it self.
But if its mounted on a ship and i detach the block connectors again to launch the missle, the TurretControler loses the config of the Camere which always benn on that grid.I gues by detaching, the game refreshes the list of all blocks on the grid. the wierd thing is that this happens only to the camera, both rotors stay in place of the configBoth Rotors btw are conected as extern grids. so the Rotorhead is on the Missle and ther the Rotor is conected with a gyroskop at its end to use the rotors as "manualgyroskops"idk if someone also experienced the same
(So i found the solution. If the camera is not at the same grid it works)
Is that a bug, that it loses all blocks in config at the same grid as the controler. Or is it how it should be?
Hello, Jeremy,
thanks for letting us know.
Can you please share me more information? Especially video and save file where I can reproduce the issue on my end as well?
Please make a video in a way so it shows the steps how to make this issue happen.
Thanks in advance.
Kind Regards
Keen Software House: QA Department
Hello, Jeremy,
thanks for letting us know.
Can you please share me more information? Especially video and save file where I can reproduce the issue on my end as well?
Please make a video in a way so it shows the steps how to make this issue happen.
Thanks in advance.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
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